pentagrama
11 hours ago
I used Affinity for several years, so to add some background here:
Serif is the company that originally built this software.
--------
2014–2024
Serif developed the Affinity suite, a collection of three independent desktop apps sold with a one-time payment model:
- Affinity Designer: vector graphic design (Adobe Illustrator equivalent)
- Affinity Photo: digital image editing (Adobe Photoshop equivalent)
- Affinity Publisher: print and layout design (Adobe InDesign equivalent)
They were solid, professional tools without subscriptions like Adobe, a big reason why many designers loved them.
-------
2024
Canva acquired Serif.
-------
2025 (today)
The product has been relaunched. The three apps are now merged into a single app, simply called Affinity, and it follows a freemium model.
From what I’ve tested, you need a Canva account to download and open the app (you can opt out of some telemetry during setup).
The new app has four tabs:
- Vector: formerly Affinity Designer
- Pixel: formerly Affinity Photo
- Layout: formerly Affinity Publisher
- Canva AI: a new, paid AI-powered section
Screenshot https://imgur.com/a/h1S6fcK
Hope can help!
alt227
10 hours ago
This is such a shame IMO. The Serif suite was great, and I used to try to get every designer I could to dump adobe and switch to serif.
Now that it has switched to a freemium model trying to get you to subscribe to AI, I wont be using this or telling other people about it any more. Their priorities have changed. No longer are they trying to to beat adobe at their own game, they are just chasing AI money like everyone else.
jazzyjackson
9 hours ago
I think it's really cool they can get AI money from the people who want to pay that, to give away the core for free. I can empathize with feeling their focus will be elsewhere (whatever increases revenue) but I figure AI isn't magic, they need to have the rest of the creative suite work well to, yaknow, synergize
Edit: I'll add that I much prefer purchasing perpetual licenses for software that can work without a cloud component. Opus, Sublime, Mathematica, totally agree that paying for software aligns incentives. But if it is online, it's a SaaS, and they can't very well offer you cloud services forever at a one time cost. (Rsync.net has a deal to prepay ~4 years worth upfront and they'll let you use it for life but it's capped at 1TB)
nightski
9 hours ago
I'm guessing they are giving the core away for free to collect training data.
blackqueeriroh
8 hours ago
You can opt out of the telemetry sharing
nsriv
2 hours ago
I think they're giving it away to take mindshare away from Adobe among younger creators. The rise of Capcut and similar mobile first software eventually leads to Adobe, Final Cut for video, and Davinci Resolve. This provides a ladder from Canva to Affinity under one banner at low to no cost.
zarmin
8 hours ago
They claim not to, but I am extremely suspicious.
>No, your content in Affinity is not used to train AI-powered features, or to help AI features learn and improve in other ways, such as model evaluation or quality assurance. In Affinity, your content is stored locally on your device and we don’t have access to it. If you choose to upload or export content to Canva, you remain in control of whether it can be used to train AI features — you can review and update your privacy preferences any time in your Canva settings.
blackqueeriroh
8 hours ago
I mean, be suspicious, that’s always good. But have proof before being certain of something you don’t have facts to back up.
coldtea
5 hours ago
>But have proof before being certain of something you don’t have facts to back up
When it comes to such things, it's better to assume bad intent.
Assuming corporate benevolence as the default is foolish.
zarmin
4 hours ago
This is a better point than the one I made
WD-42
5 hours ago
That’s what suspicion means.
zarmin
7 hours ago
That is why I said I'm suspicious, and did not make a claim that they are doing it. Thanks for your input.
andrecarini
2 hours ago
> Opus
Which software is that? I can only think about either the open source codec or the LLM from Anthropic.
jazzyjackson
2 hours ago
Directory Opus, replacement for File Explorer. It's got a whole bag of tricks but I just appreciate the built in "convert to x" and FTP, oh and the bulk file renaming. Oh and built in support for various archive formats (no more winrar). Oh and (etc etc)
taurath
3 hours ago
You are far too trusting. The free users are the product. It’s now a platform, not an app.
guelo
7 hours ago
I've been using ByteDance's CapCut video editor that has this business model and I've been blown away by the top quality tool you get for free. It really doesn't feel scammy when they ask for money for fancy features that cost them extra GPU cycles to run the AI models.
wizzzzzy
6 hours ago
To add to this, Davinci Resolve is also great freemium software IMO
BenFranklin100
6 hours ago
Once AI blows up in a spectacular unprofitable mess (as it will for 90% of the companies in this space), then what though?
tracker1
4 hours ago
I think it depends on how it's used or integrated. Image generation and editing seems to be the of the more useful things. "Take outt the power lines from this photo." Etc.
9dev
6 hours ago
Given that it’s the only thing keeping the US economy afloat right now? Then many of us are loosing our jobs, and no longer having access to drawing tools will matter little.
TheCraiggers
5 hours ago
If the bubble pops, we'll lose our jobs. If it doesn't and the hype turns out to be real, then we'll still lose our jobs. Tomato, potato.
rubyfan
6 hours ago
Well all have bigger problems when that happens
xmprt
2 hours ago
On the other hand, Adobe Photoshop has been amazing for years and I'd argue Affinity has already beaten them at their game. Now Adobe is pivoting to integrating AI tooling into their programs which I don't want and so if Affinity wants to try taking on Adobe on AI too but needs to charge for it, I'm all game.
reppap
5 hours ago
Personally I think it's great I both get the app for free and they remove all the AI from it. Couldn't get any better!
drob518
5 hours ago
“You can’t have AI unless you pay extra for it.”
“Um… okay. No AI for me.”
ineedasername
2 hours ago
I am unclear on the problem: are the apps, previously free, significantly more limited than their prior free versions unless/until you also purchase a subscription for the CanvaAI portions?
That aside, this isn’t a new thing for Canva, they aren’t chasing AI here, in this space GenAI is chasing the use case that Canva has been filling for a while, and incorporating genai as part of that is just, you know, “hey lots of people use this ai tool for design work now so maybe we add one because like it or not it’s how thing are”. Design is the Canva space, it’s not like they did a pivot to crypto.
aeonfox
2 hours ago
> are the apps, previously free, significantly more limited than their prior free versions unless/until you also purchase a subscription for the CanvaAI portions?
I was curious too. The FAQ says this:
> Yes, Affinity really is free. That doesn’t mean you’re getting a watered-down version of the app though. You can use every tool in the Pixel, Vector, and Layout studios, plus all of the customization and export features, as much as you want, with no restrictions or payment needed. The app will also receive free updates with new features and improvements added.
ineedasername
an hour ago
Not sure I see the problem then. Canva has a long enough track record that I don’t suspect they’re going to pull a bait and switch on the freemium and start gate keeping new features any time soon.
brookst
3 hours ago
What will you recommend to people instead?
derefr
9 hours ago
To push back against this sentiment: “chasing AI money” isn’t necessarily their thought process here; i.e. it’s not the only reason they would “switch to a freemium model trying to get you to subscribe to AI.”
Keeping in mind that:
1. “AI” (i.e. large ML model) -driven features are in demand (if not by existing users, then by not-yet-users, serving as a TAM-expansion strategy)
2. Large ML models require a lot of resources to run. Not just GPU power (which, if you have less of it, just translates to slower runs) but VRAM (which, if you have not-enough of it, multiplies runtime of these models by 10-100x; and if you also don't have enough main memory, you can't run the model at all); and also plain-old storage space, which can add up if there are a lot of different models involved. (Remember that the Affinity apps have mobile versions!)
3. Many users will be sold on the feature-set of the app, and want to use it / pay for it, but won't have local hardware powerful enough to run the ML models — and if you just let them install the app but then reveal that they can't actually run the models, they'll feel ripped off. And those users either won't find the offering compelling enough to buy better hardware; or they'll be stuck with the hardware they have for whatever reason (e.g. because it's their company-assigned workstation and they're not allowed to use anything else for work.)
Together, these factors mean that the "obvious" way to design these features in a product intended for mass-market appeal (rather than a product designed only "for professionals" with corporate backing, like VFX or CAD software) is to put the ML models on a backend cluster, and have the apps act as network clients for said cluster.
Which means that, rather than just shipping an app, you're now operating a software service, which has monthly costs for you, scaled to aggregate usage, for the lifetime of that cluster.
Which in turn means that you now need to recoup those OpEx costs to stay profitable.
You could do this by pricing the predicted per-user average lifetime OpEx cost into the purchase price of the product… but because you expect to add more ML-driven features as your apps evolve, which might drive increases usage, calculating an actual price here is hard. (Your best chance is probably to break each AI feature into its own “plugin” and cost + sell each plugin separately.)
Much easier to avoid trying to set a one-time price based on lifetime OpEx, by just passing on OpEx as OpEx (i.e. a subscription); and much friendlier to customers to avoid pricing in things customers don’t actually want, by only charging that subscription to people who actually want the features that require the backend cluster to work.
isodev
7 hours ago
> 1. “AI” (i.e. large ML model) -driven features are in demand
No, there’re not. People with influence or who have invested in the space say that these features are in demand/the next big thing. In reality, I haven’t seen a single user interview where the person actively wanted or was even excited about AI.
curioussquirrel
6 hours ago
Photoshop now has a bunch of features that get used in professional environments. And in the end user space, facial recognition or magic eraser are features in apps like Google Photos that people actively use and like. People probably don't care that it's AI under the hood, in fact they probably don't even realize.
There is a lot of unchecked hype, but that doesn't mean there is no substance.
hbcondo714
4 hours ago
Similar, I'm accustomed to using the Magic Wand tool in Paint[1] and Pinta[2] to select pixels based on color. I can't find this anywhere in Affinity.
derefr
5 hours ago
I didn't make any assertion about AI, only about "AI" (note the quotes in my GP comment) — i.e. the same old machine-learning-based features like super-resolution upscaling, patch-match, etc, that people have been adding to image-editing software for more than a decade now, but which now get branded as "AI" because people recognize them by this highly-saturated marketing term.
Few artists want generative-AI diffusion models in their paint program; but most artists appreciate "classical" ML-based tools and effects — many of which they might not even think of as being ML-based. Because, until recently, "classical ML" tools and effects have been things run client-side on the system, and so necessarily small and lightweight, only being shipped if they'll work on the lowest-common-denominator GPU (esp. "amount of VRAM") that artists might be using.
The interesting thing is that, due to the genAI craze, GPU training and inference clusters have been highly commoditized / brought into reach for the developers of these "classical ML" models. You don't need to invest in your own hyperscale on-prem GPU cluster to train models bigger than fit on a gaming PC any more. And this has led to increased interest in, and development of, larger "classical ML" models, because now they're not so tightly-bounded by running client-side on lowest-common-denominator hardware. They can instead throw (time on) a cloud GPU cluster to train their model; and then expect the downstream consumer of that model (= a company like Canva) to solve the problem of running the resulting model not by pushing back for something size-optimized to be run locally on user machines, but rather by standing up an model-inference-API backend running it on the same kind of GPU IaaS infra that was used to train it.
fsloth
6 hours ago
The image generation models have been super useful for anyone wanting to deliver any sort of production content for years. Ofc nobody _promotes_ that. Using ai images is like taking photos as reference for collages. Anyone with a subscription to an image bank is likely happy enough to minibanana some generic references.
aleph_minus_one
5 hours ago
> and if you just let them install the app but then reveal that they can't actually run the models, they'll feel ripped off.
Just release some simple free "test application" that checks whether the computer satisfies the system requirements and does something "simple" (but relevant for the user) so that the users want to try out this simple free test application and want to update their hardware so that it can run.
Now, after the users have been incentivized to update their hardware so that they can run the cool test application, you can upsell your users to the "full software experience". :-)
tracker1
4 hours ago
Seems like a waste when you know most computers are laptops that won't meet minimum requirements.
aleph_minus_one
3 hours ago
This depends a lot on the group of users that you are talking about.
shrinks99
9 hours ago
I'd buy some of these explinations, except the depth estimation, colorization, and super-resolution ML models they use in the app DO run locally and are still subscription-gated.
Apple has been doing on-device machine learning for portrait blurs and depth estimation for years now, though based on the UI, this might use cloud inference as well.
Granted, these aren't the super heavy ones like generative fill / editing, and I understand that cloud inference isn't cheap. A subscription for cloud-based ML features is something I'd find acceptable, and today that's what has launched... The real question is what they plan to do with this in 2-5 years. Will more non-"AI" features make their way into the pro tier? Only time will tell!
derefr
9 hours ago
That being said, my line of argument here would be a bit more compelling if Canva were still charging for the app.
The fact that the apps are now free, suggests that they expect the subscriptions to pay not just for the backend-cluster OpEx, but also for all the developers’ salaries and so forth.
---
Honestly, I think Canva here are copying Adobe's playbook, but with a more honest approach than Adobe ever had; one reflecting a much more aware/cynical take on how the software market works in 2025.
Adobe essentially charges a continuing fee just to continue to run the software they coded and shipped to you, on your own computer — regardless of whether you even care about any further software updates. (Sure, the subscription pays for other things, like Adobe Bridge cloud storage and so forth, but if you don't pay the subscription, you don't even get to just run the apps.)
But this also means that people quite often crack Adobe's apps — because there's something there of value to run on your own computer, if you just strip off the DRM.
Canva here are taking a much more pragmatic approach:
• Anything that is given to the user to run is free, because ultimately, if you charged for it, people would just crack it. They aren't bothering with DRM or even trying to treat the app itself as a revenue stream. The juice just isn't worth the squeeze. Especially if you're not in a market position where you think you can win the big enterprise customers over from Adobe.
• Anything that is run on your backend is charged for. Because users can't force your cloud services to do anything without a subscription. There's no "cracking" a cloud service.
• But also, crucially — if a feature is a "fake cloud" feature, where it could be "pulled down from the cloud" back into the client by writing a compatible implementation of the server backend that does some simple thing, and patching the software to speak to that server (either over the Internet, or to a local-on-the-machine background service that ships with the patch) — then users will do that. So you can only really charge for features that can't be "pulled down" in this way. Like, for example, features relying on some kind of secret-sauce ML model that you never expose to the client.
(And that last bit actually makes me less wary of their approach here: it suggests that they likely won't be charging for anything other than inherently "cloudy" features: these large-ML-model-driven features, cloud storage/collaboration features, etc. Which might mean that non-"cloudy" features get ignored... but likely not. For the same reason that Apple doesn't ignore macOS/iOS features in favor of iCloud features: new users won't be interested switching to the platform [and then potentially subscribing] if the base platform itself isn't competitive / doesn't serve their needs.)
secabeen
7 hours ago
Pricing in most businesses has little relation to the cost of developing and making the product. Most businesses price relative to the value that their product delivers to the customer. If there is robust competition, then the price is often driven down towards the cost, but it's not driven by the cost. In Adobe's case, they see that there is an entire industry of creative people using their products as their primary tool(s). Those employees are often paid well, with salaries from 50k-100k per year as common. Is it not reasonable (from Adobe's perspective) that employers pay 1/50th of the employee's salary for their primary and most useful tool? No one complains when the plumber requires a work truck and thousands of dollars worth of tools.
derefr
5 hours ago
The price ceiling has little relation to cost, sure. But COGS sets an effective price floor — you'll be revenue-negative unless you do the math to ensure you're charging customers (especially your largest customers) at least COGS. COGS is the most critical number your enterprise salespeople will ask you for in order to backstop their negotiations.
For some companies, COGS and customer LTV are numbers with such different orders of magnitude that they don't even have to think about the COGS side.
But "software you charge a one-time fee for" generally produces a very low customer LTV; and "renting compute on someone else's GPU IaaS" generally produces a very high (customer-lifetime-integrated) COGS; so if they were sticking to the "just charge for the software" model, "COGS rising faster than CLTV" would be a direct threat to their business model. Which is... why they don't want to do that.
squigz
8 hours ago
It's been a long time since I looked into it, but is pirating Adobe's products viable these days? I thought it was pretty much impossible, and the last piratable release is quite old.
eddielement
2 hours ago
Wow. They paywall something that used to be free? You're mad. They give you something free that used to be paid, you're STILL mad! Incredible!
Razengan
7 hours ago
Man. This is another case in favor of open source. OSS may take years to get there but it doesn't go poof in one sudden day either.
unreal37
7 hours ago
Open Source absolutely stops being maintained. And worse.
fsloth
6 hours ago
Yup, source code does not stay maintainable automatically. Just that code is open does not mean anyone can or wants to do any reasonable development.
The only ”safer” bets are the biggest projects providing critical infra for segments of economy like python for example.
davedx
11 hours ago
I worked at Serif during the early years of their pivot from boxed desktop software in C++ for Windows to an internet company making modern design software. It was a nice place to work, had some good friends there. Been interesting watching their journey.
Telemakhos
2 hours ago
I just want to say "thank you." I use Affinity Publisher 2 (and used the first version) on a daily basis, and it's been amazing. I think I heard once that Affinity started because the founders wanted to publish a newsletter, and they developed image editing and vector editing software en route to making the page layout software they wanted. If that's true, it's an awesome route to take in life; if not, they (and you) still did an awesome job making software that understands user workflows and accomplishes wonderful things. You've made my life easier for years.
junon
11 hours ago
I got the impression there was a disconnect between product and eng teams based on quite a few spicy responses from Serif on the forums. Was that the case?
bovermyer
9 hours ago
Thank you for the context. I was an Affinity Suite user for a long time after I dropped Adobe.
I now use a mixture of GIMP, Krita, and Inkscape for visual things. I don't have a good alternative for InDesign - even Affinity Publisher wasn't one. Since my tabletop RPG business closed, I haven't had a need for a powerful layout application. I just use Typst or LaTeX for my personal projects that need a layout engine.
smrtinsert
8 hours ago
How is modern gimp compared to ps or affinity wrt photo editing? Thinking things like color correction, shadow highlights, maybe generative fill?
pwatsonwailes
6 hours ago
Nowhere even close
bovermyer
7 hours ago
I haven't used it for that purpose much, but it seems to lag pretty far behind Photoshop/Affinity Photo.
gotrythis
7 hours ago
I am a daily user of Affinity Publisher and regular user of Affinity Photo. I bought version 1 when it came out, upgraded to version 2, and upgraded this morning to the new, free version.
This is NOT FREEMIUM as I understand the model, as it is not limited in any way. This is everything they were charging for and more, now free, with free upgrades.
I'm personally thrilled to get so much value for free.
tecleandor
6 hours ago
Literally on the landing page they have two columns comparing:
  Affinity vs Affinity + Canva premium plans
  Are AI features available?
  Yes. With a Canva premium plan you can unlock Canva AI features in Affinity.
  Can I access AI tools without a Canva Pro or other premium plan?
  No, these are only available to those with Canva premium accounts.
gotrythis
2 hours ago
Freemium definition: A type of business model that offers basic features of a product or service to users at no cost and charges a premium for supplemental or advanced features.
Yes, you can add on additional AI if you want it. But, the product is not at all limited in features. It is a complete product, 100% of what we were paying for before, now for free, plus new features, also free.
I would define it more like a lost-leader than freemium.
Thank you, Canva.
elAhmo
6 hours ago
So, unless you want to use AI, which wasn't available in the previous products, you are not missing out on anything?
nashashmi
5 hours ago
This is what I don’t understand. Why complain about it if the model gives you everything except the cloud service?
input_sh
5 hours ago
Freemium would imply it's a stripped down version of what they used to sell, but that's not what's happening there. You get every feature that used to be behind a paywall for free and then they slapped some AI features on top.
If anything, I'm happy it's behind a paywall instead of ruining the core experience.
notpushkin
2 hours ago
It is a freemium model, but they are doing it in the proper way. I’m a bit worried this could lead to enshittification down the road, but for now I’m glad they’re doing this, will definitely give it another try, and might throw in a few bucks even. (Especially if they reconstider their stance on Linux support!)
pier25
5 hours ago
Nothing is free.
If they can't monetize the product with ai subscriptions they sure as hell will end up monetizing their users and their content.
norakat
5 hours ago
You have to wonder though - why in the world would they offer it for free? They must have a trick up their sleeve.
wildzzz
3 hours ago
Canva has a lot of premium features. The free version is good enough for most people but Canva makes their money on the companies paying for enterprise licenses. Canva is now looking to sell Affinity to those same enterprise users as well. Adobe gained massive market share due to how easy it was to pirate their suite. Canva is looking to try things a different way. Offering it for free will gain a lot more users than only those willing to pirate it. Once Affinity is common on every creative's resume, it becomes that much easier of a sell to enterprise that they need Affinity in their shop as well.
Simply put, they want to be Adobe but want a cleaner boost to their userbase than the piracy Adobe products were known for.
daemin
3 hours ago
They offer it for free to gain more people with a Canva account, where they can sell their other products and services, not just limited to the AI integrations for Affinity Suite.
debazel
3 hours ago
Offering it for free is likely to increase their user base significantly, which in turn will increase the number of people who end up paying for the AI features.
vednig
7 hours ago
They're doing an Adobe Creative Cloud with Canva now, Great !
nashashmi
5 hours ago
Without charging for the desktop software.
raincole
9 hours ago
Is "Affinity Studio" the version that is online-only and was down with AWS a week ago? Or that's a different thing?
(I don't know much about Affinity suite)
InsideOutSanta
7 hours ago
No. It didn't exist a week ago and doesn't require Internet, apart from an initial login.
stackedinserter
6 hours ago
Why do you need to login into something that doesn't require Internet?
simondotau
3 hours ago
It's functionally identical to the software registration requirement of previous Affinity software releases, except that instead of verifying a registration number, it's now verifying a (currently) free Canva account credential.
booi
6 hours ago
you know why...
bambax
10 hours ago
I still use the Affinity desktop apps (before the move to the store) and they're fine.
fidotron
9 hours ago
It's definitely a sad end, though I still think that what happened with Xara was the real tragedy. (A friend of mine is still bitter about Freehand too).
Someone should investigate why the 2D vector graphics space is such a repeated dumpster fire.
blackqueeriroh
8 hours ago
A sad end because of why? What has happened to make it a sad end?
tonyedgecombe
6 hours ago
> Someone should investigate why the 2D vector graphics space is such a repeated dumpster fire.
It’s interesting that none of the independent tools survive for long. I wonder if Adobe Illustrator is so dominant that there is little room left for the competitors.
iamphilrae
8 hours ago
And so the enshittification begins. Such a shame to lose another set of solid, non-subscription-based desktop apps.
gazook89
8 hours ago
Gathered from the FAQ, you only pay if you want Canva AI features. Yes, you create a Canva account, which is free, so that you can get your license. With old affinity, you also needed an account to receive the license.
In the new UI the ai features are tucked into an additional “studio” like how layout, raster, and vector are individual studios. You can choose which studios have a visible toggle, so you can hide the Canva AI toggle if you don’t want to see it.
Perhaps it gets worse over time. But right now, they’ve just made it free.
crabmusket
6 hours ago
> But right now, they’ve just made it free.
It sounds like you're positioning this as a counter to the post you're replying to, but I think that is actually what they're complaining about.
> you only pay if you want Canva AI features
Right, so what they've done is tied their business model as a product to AI features and nothing else. That's not "oh good, I can use it for free", it's "oh no, they are no longer incentivised to care about the parts of the product I wanted".
girvo
7 hours ago
> Perhaps it gets worse over time.
It quite literally always always does.
reddalo
6 hours ago
Yeah, 100% sure it will get worse, especially after the AI bubble pops.
bdangubic
6 hours ago
the ai bubble has already popped!!! the biggest tech companies on the planet who are spending insane amounts of capex on “ai” keep reporting insane earnings reports one after another, things are popping left & right
roywiggins
6 hours ago
I think you may be using a different definition of a "bubble popping."
bdangubic
6 hours ago
hehehe I just might be ;)
sngz
7 hours ago
> Perhaps it gets worse over time. But right now, they’ve just made it free.
they always do
dangus
9 hours ago
I realize that money rules everything but I find it so confusing that so many companies will spend a decade building a great product and then just exit with full knowledge that it will be the inevitable end of the relevance of their work.
You might think that some founders somewhere out there would be motivated by some level of ego to say “no, I won’t sell out, I built this amazing thing and the highest bidder owner will milk it dry.”
But no, in technology the cult of the exit rules all. The end goal isn’t to build something great that last, putting food on the table for the long term. the end goal is to sell to the highest possible bid capitalist leech and move on to the next one.
mermerico
2 hours ago
In this case their work is getting a whole lot more impact as people are getting it for free and there is a huge marketing team behind it. If I was an engineer at this company I would be thrilled.
shmichael
7 hours ago
It's a lesson as old as history: You either exit a hero, or live long enough to become the villain.
daemin
3 hours ago
You can remain in control and continue to make good quality software, but that means staying small, very small, like a handful of people small. There are numerous software providers like that still making niche software.
gazook89
8 hours ago
Perhaps they know that a large buyout will help their employees for various reasons, and they set aside their ego to take care of them.
A company that hasn’t sold out is Adobe— are we in love with Adobe?
dangus
6 hours ago
Adobe is a public company, so they exited.
truncate
9 hours ago
>> technology the cult of the exit rules all
Technology also moves fast, highly competitive and expensive. I'm definitely sad about this, but I can't blame founders for this. I've never founded any company myself, but I can imagine after decade of working on same product as a relatively small shop, it can be tiring, exhausting and probably new priorities (personal life, health etc ...).
dangus
6 hours ago
You can have controlling ownership in a company that you don’t manage on a day-to-day basis.
truncate
5 hours ago
It may or may not work out. Once you are not actively involved, its not per your vision anymore anyway. And at the end of the day, if you don't think e.g. in this case its very hard compete with Adobe and I really don't want to risk my payday, you'll sell it and move on to do whatever next you want to do.
If we want something to last, I think open-source is the solution.
turnsout
8 hours ago
It's more complicated than that. Sometimes after 15 years, the founders want to move on and do something else. Or they want to build a dream house. Or their cofounder wants to get out. Or they hear the long-term vision of the acquiring company, and want to be a part of it.
Although it's an uphill battle, not every acquisition ends with the product being destroyed. Just look at what Apple did with NeXT and PA Semi…
dangus
6 hours ago
You can have controlling stake in a company without working there day to day.
Apple literally destroyed those companies. After Apple acquired NeXT there was one less operating system on the market. PA Semi now doesn’t have a product that is sold to the open market.
blackqueeriroh
8 hours ago
Because it’s not inevitable. I know it’s the fashion on HN to say it’s inevitable, but it’s not, and if it were, then it would be inevitable for all companies, including those who didn’t exit, which would mean those companies would fold, which would make it a capitalism problem, not a “founders exit” problem.
Either way, trying to place blame on individual people is kind of silly.
dangus
6 hours ago
Maybe not inevitable but “most likely outcome by far.”
It’s not like your median founder hasn’t heard of enshittification. They just don’t care. They’re by and large out for a quick buck, not much different than a day trader or a gambler. And the VC system enables that rather than being focused on building companies that are generational and customer focused.
wat10000
9 hours ago
How much of this is just getting a skewed view because you don't typically hear about the acquisitions that don't happen?
Beyond that, overcoming bias is really hard. An acquirer is probably going to talk a good game about how the acquisition is going to benefit the product and the customers from more resources, better integration, etc. Hearing that, we know it's probably BS, or sincere but incorrect. But when an eight or nine figure pile of money is on the line, you have a very strong subconscious motivation to believe it.
groby_b
6 hours ago
Sigh. It was a great app.
Switching to the freemium resource extraction model makes it utterly unattractive. (If I wanted to go with the whole "nice app you got, shame if something happened to it" model, Adobe's got that covered)
simondotau
3 hours ago
To be clear, it's unattractive because we're at step 1 or 2 of a familiar 3-step playbook where "free" looks great today, but not tomorrow. It might not be this year, or next year, but eventually Canva will do something shitty to extract revenue from its users. A mildly crappy outcome if you never paid for it, but a really frustrating one for people who did pay Affinity for a software license.
eboynyc32
2 hours ago
Nothing beats Adobe. IMHO.