AMA – "Final Fantasy: The Spirits Within", milestone in CGI, is 25 years old

12 pointsposted 11 hours ago
by kaveh808

Item id: 50187389

5 Comments

IcePic

2 hours ago

I liked the movie, and I haven't even played Final Fantasy.

The quality was good enough for me to enjoy the story without getting stuck in the "graphics".

bityard

11 hours ago

I don't have any questions, but I just wanted to say thank you for your work on this.

I was a huge Final Fantasy fan ever since FFIV came to the states (as FFII). In the US, console RPGs were a niche within a niche until the 2000's. So walking into the local theatre to watch The Sprits Within on a big screen just felt plain surreal.

pluc

11 hours ago

What a gorgeous piece of art that movie was. Thanks for being a part of it!

What does a R&D lead do on such a project, how does one get that job and what have you been up to since/now? Were you involved in Advent Children too? Are you excited or apprehensive about AI in your line of work?

embeng4096

10 hours ago

I had no idea this was a movie, I had just read the book when younger and enjoyed it. Looking it up now, it seems the book was a novelization of the movie - I'll have to give it a watch. I wonder if your and your team's work also laid the path for Advent Children, which I enjoyed as a young FFVII fan.

kaveh808

8 hours ago

"The Spirits Within" was produced at Square USA's Honolulu studio. We were disbanded by the time "Advent Children" was made by a team in Japan.

The Honolulu studio produced FF:TSW and "Final Flight of the Osiris", a short for the "Animatrix" anthology.

The lack of commercial success of FF:TSW led to the Honolulu studio being closed down. The staff spread out through the CG industry and took with them the lessons from the project.