Open Source Games

15 pointsposted 7 hours ago
by tokozedginidze

13 Comments

simonw

7 hours ago

Not clear how you submit new listings to this site. I'd like to get my little RTS https://github.com/simonw/battledrones on there - I released it yesterday (Apache 2.0 license) and it's already attracted a fork that translates it to French and redoes the graphics to be 1900s Belle Époque steampunk: https://simonwillison.net/2026/Oct/21/panache/

tokozedginidze

5 hours ago

Submitted game and it's also now possible to login with github and claim, let me know if more remakrs

haunter

6 hours ago

A lot of these collections doesn't make a difference between a game engine and the actual playable game.

OpenTTD is an open source game, you can download it and play it as is right now, everything is included.

OpenMW is an open source engine but not an open source game per se, you need to purchase Morrowind on Steam or GOG to actually play the game itself.

klaussilveira

7 hours ago

It feels like an alternate reality where all games are Claude-generated.

tokozedginidze

6 hours ago

Thanks everyone, I'm listening to all feedback and will take into account. Working on making it clear how to submit new games for now.

user

7 hours ago

[deleted]

rvz

7 hours ago

Aren’t these just low-effort vibe coded slop games?

I don’t see the point of any of this.

pizza234

7 hours ago

That's not necessarily the whole story; it actually also collects pre-AI projects, for example:

> Jazz² Resurrection

> Play Jazz Jackrabbit 2 with a portable engine and modern control support.

I agree to an extent, though - having a filter by year would be useful (and quite ironic: "older than 2025" :))

morsch

6 hours ago

As a kid, I would have been all over this. The signal to noise ratio is pretty bad, but that was also true for shareware collections (how about another implementation of Mahjongg) and it didn't stop me. Granted, kids these days probably have other ways to spend their time.