Show HN: TerrainSR – fast, realistic heightmap upscaling model

9 pointsposted 11 hours ago
by joegibbs

2 Comments

dvt

10 hours ago

On my phone but very interested in this (hence leaving a comment so I can find it later). What’s the variation, can we generate different maps from the same low res seed?

I’m interested in this because “macro maps” can be hand built in a way that may want to preserve gameplay balance while individual games can still feel broadly unique.