Show HN: A Walkable O'Neill Cylinder in the Browser

4 pointsposted 5 hours ago
by zkauble3310

3 Comments

zkauble3310

5 hours ago

I've been fascinated by O'Neill cylinders my whole life. I directed the build w/ Claude Code, and the modeling mostly Claude driving Blender through MCP. Lots and lots of prompts, tweaks, performance tuning. It's been a absolute pleasure.

xcc3641

5 hours ago

Are you doing angular sector culling here, or does the concave geometry keep frustum culling largely ineffective?

zkauble3310

3 hours ago

yes, the geometry weakens the plain frustum culling. Looking up, the opposite valleys are "in frustum" so the main strategy is distance tiering.