Opus 5.5 one-shot my MMO

2 pointsposted 6 hours ago
by tipsy_pipsqueak

7 Comments

tipsy_pipsqueak

6 hours ago

This has been quite discouraging.

The 2D version his has taken hundreds of hours, constant tweaking, and maxing out my top-tier subscription every single week, and building myself other helper-tools like a sprite/tile editor.

Then Opus 5.5 came out and revolutionized everything. And really made me question if this is all a waste of time and I should switch careers from coding -> blue collar. It's that good, and it will only get better.

3D Link: 3d.eldermyr.com (not multiplayer) 2D MMO Link: www.eldermyr.com/ (multiplayer)

What do we say, boys? Do we go back to trades? (I'm a technical project manager)

evanjrowley

5 hours ago

Do you know anyone in blue collar trades who is making 3D MMOs with Anthropic models?

They might be more interested in creating apps that are helpful for their specific trades - perhaps that's an angle (and market) for you to explore here. There's one reason to learn more about blue collar trades.

tipsy_pipsqueak

5 hours ago

lol no I do not. But pretty soon anyone without tech experience will be making their own CRMs that work just as well as one that a tech nerd like me could create.

serf

5 hours ago

do you really consider the current MVP to be a one-shot answer?

if so: do you think people would be happy with the performance , reliability, and gameplay already?

imo you're glossing over every important element of an MMO that creates its' success and being impressed with a very nice polished MVP.

tipsy_pipsqueak

5 hours ago

Obviously it's not a completely polished game, but to call that an MVP is quite silly and you clearly didn't actually play the game haha.

And to be clear, the MMO was the 2D game, which is quite polished. The 3D one is not anywhere near production ready and I did not claim it to be so.