What you described with the "might as well give up" is literally the idea behind Project Helix. It's a PC branded as Xbox with some compatibility layers glued in.
Xbox now is a game studio, not a console manufacturer. Look at them through that lens. Doom, Halo, Overwatch, Fallout, whatever else, whether you are into them or not, they own a lot of franchises and those are their core now.
Depending on the hardware, if they let you get to a desktop, and you can run regular windows programs (especially steam and emulators) it might actually be worth it for some people. Especially for households where nobody owns a desktop/laptop, just phones and tablets.
As far as I'm aware so far, the plan is to have Windows boot into "Xbox mode", like the Steam Deck boots into "big picture". And have an exit button to get a normal desktop and other stores/games.
Basically just trying to challenge Valve on the scale of Microsoft's access to hardware and undercutting their price while doing the same thing with a different default store. Also compatibility with actual Xbox games, which won't be a thing on the steam deck.
> Xbox now is a game studio
A shitty one at that.
I find modern Windows very frustrating. The Xbox lets you play games that might be available on PC/Windows but you don't have to deal with Windows. That's why my sister has an Xbox. She ditched Windows for a Mac years ago because Windows kept getting more annoying, but the Xbox was easily usable in 2013 and it still is today.
bought an xbox series x + gamepass at the start of covid lockdowns. been playing since. before that i hadn't played video games in like a decade. maybe there aren't a lot of people in my category but to me gamepass + xbox is the closest thing to netflix for games. series x brought some nice things like quick resume which is fantastic for someone who only can dedicate a little time per day on gaming. for people who are not hardcore gamers it really ticks a lot of boxes.
Microsoft runs monopolies. Business software Monopoly specifically.
They cannot make user and customer focused software. They cannot make user and customer focused hardware. They do not care about customers.
Although I guess they have proven to be okay at data centers.
What should the Xbox be if Microsoft was a competent organization, like half of what apple is? And I'm not an Apple fan by the way
- since they have a monopoly of PC gaming, much to the pain of PC gaming users, that should afford them the ability to effortlessly Port x86 base games to an x86 gaming console platform
- because of their extensive relationships with PC hardware manufacturers, it should afford them the ability to produce a very powerful but cost-effective gaming platform
- Maybe even since steam runs primarily on x86, Microsoft could have partnered with steam to get their games onto that platform relatively seamlessly
- The PC gaming has several decades of dos and windows games that could have been updated, remade, or the like, so there should have been a wealth of ip available to them
- and with good coordination, should have been able to bootstrap dozens of software gaming studios to make actual good games exclusive to their platform
Well Microsoft succeeded at some of this. They did not succeed to the necessary degree, especially with treating their own custom games
every platform is also a community. a network of players, like a neighborhood, or a bar. Your friends & acquaintances are there. The whole is more than the sum of it's parts. It's more than just hardware, or exclusives.
I switched from PS to Xbox a few years ago, because my family and friends were playing there.
There's also some nice technical benefits, but compared to my friends, who cares?
Xbox is designed for kids, who's parents don't want them to have full access to a desktop computer and don't know how powerful of a gaming computer they need (people like to claim its cheaper but it really isn't, and it's easier to spend more on fast hardware you don't really need).
Because of this eco-system for kids, xbox has great multiplayer support (including locally for friends), and the software was a clearer focus with less bloat. I don't see xbox market going away any time soon unless people stop having kids
hmmm, that does not make sense. for one, xbox competes with playstation and playstation is definitely not designed for kids.
second, nintendo exists for "family friendly" market.
Nintendo's offering is absolutely the "for kids" console.
I guess kids suggests someone quite young, but my impression was they (xbox and playstation) were built for people in high school and younger, which is why the product makes sense. As OP pointed out, if you were 35 just getting into gaming you'd just buy a desktop.
Consoles like Xbox serve parents who aren't tech-savvy enough to hunt for PC deals and don't want their kid to have free access to the internet.
For what its worth I used to work on a parental controls app startup and this is a consensus I found talking to customers (parents), they like their devices to do one narrow thing so they can control how their child spends their free time. There are of course adults who play it but this is the core of the market, and the strongest value-add in my opinion.
> Microsoft might as well give up and just sell a bunch of low-mid range gaming PCs in console shaped cases, running windows, ship them with controllers and just brand them as Xboxes.
But, that's exactly what they're doing right now, and you're still not satisfied? What would be different compared to today? It very much is exactly what they're doing.
I haven't seen it yet. Maybe I'll be satisfied when I do, but as of today it still makes no sense to buy an xbox and hasn't made sense for many many years.
The series S at launch, probably until year 3 or so, was arguably the greatest deal in gaming. Especially with how easy it was to get cheap (even free) gamepass.