Generals: Zero Hour in Browser

2 pointsposted 2 hours ago
by playerx

2 Comments

playerx

2 hours ago

C++ → WASM DirectX → WebGL2 LAN → WebRTC

Online play works too.

Tested on: Brave/Chrome (macOS) — Safari (macOS) — kills the process mid-game once memory usage passes some threshold iPad — iPhone — works well, but screen's too small, not recommended

gekko_om

2 hours ago

somehow feels faster and smoother than native, awesome stuff