esperent
8 hours ago
What makes a 3d graphics rendering engine a good fit for llm inference?
bhouston
8 hours ago
ThreeJs has an abstraction that allows you to write your shaders using JavaScript, it is called ThreeJS Shading Language. This implementation makes of that to simplify development:
https://github.com/mrdoob/three.js/wiki/Three.js-Shading-Lan...
anematode
6 hours ago
That makes very little sense when you can just use WebGPU and have fine-grained control...
for something like LLM inference, having this kind of abstraction seems like quite a hindrance
bhouston
5 hours ago
Okay. I will give a raw WebGPU implementation a try and see if it is smaller and more efficient.