proc0
7 hours ago
It would be more impressive if it was a 3D model's texture with extra 3D detail not just an image transformation.
gste
7 hours ago
It does demonstrate that to some extent: specular light is omitted from the normal map, so it correctly maps the room behind the light.
The last example also correctly identified broken panes of glass in the background, so that the glass is a solid and the spaces have nothing there.