Terr_
12 hours ago
It seems UI has stopped being a science and started being middle-management: Everybody must justify their position and promotion by completing some very visible change in the product, even when the only practical changes are bad ones.
smelendez
10 hours ago
Yeah, it’s a problem with the employment and organizational structure, in a way.
Software doesn’t need continual redesign and redevelopment at constant scale, nor is there unlimited need for new software tools in any one company’s wheelhouse, but the expectation is that software companies hire people and keep them onboard as long as they’re performing well, not that they’ll scale up for a periodic launch and then scale down again. And a company that did that — outside of the video game industry — would be shunned by developers (at least in a good labor market).
wtallis
8 hours ago
I don't think software companies ship UI churn because they're running out of things to do with their development resources. They're just bad at rewarding bug fixing and bad at saying no to user-visible changes that aren't meaningful improvements big enough to overcome the pain of making users re-learn a changed UI. Microsoft doesn't need to scale down their Windows development resources, they just need to make them do the less-fun parts of their jobs instead of shipping new intern project rewrites of Notepad.
vrighter
3 hours ago
nah, it's just people wanting to pad their resume. And your resume is usually first read by someone who's only impressed by stuff they can see
kgwxd
8 hours ago
It was never science. But it was pretty obvious when there wasn't anything left to do. Then people kept changing stuff anyway. You'll never even see the trend go back to windows 95 era UI, because if the masses get that feeling back, they'll murder before they let another style enter their lives.
Chu4eeno
13 minutes ago
> It was never science.
There were credentialed academics running studies and contributing to the UI/UX design in KDE in the 2000s at least, though I guess your comment is true in the sense that (most) commercial software usually does design by middle management.