jawarner
2 hours ago
For those who don't know -- while Zachtronics is no longer making games, Zach Barth is still active now under the company Coincidence Games. They just game out with a spacecraft engineering puzzle game:
https://store.steampowered.com/app/2536720/UVS_Nirmana/?cura....
comeonbro
2 hours ago
Without specifically looking into it but just going off of Steam releases and headline, I'd assumed Zachtronics closing was Zach Barth leaving the scene, and the company that made Kaizen etc were some of his former colleagues continuing on without him.
But apparently the Kaizen-making company is still Zach Barth?
So what was Zachtronics closing then? Him changing his mind and coming back a year later? Why throw away the brand? As cringingly shallow as that sentence was to type, a new "Zachtronics" game was a reflexive auto-buy for many people.
krispykrem
an hour ago
Here is something I (Zach) wrote up a while ago in an attempt to explain it:
> Back in 2016, we sold Zachtronics to a company called Alliance, who we worked for as employees and made all the Zachtronics games from SHENZHEN I/O onward. In 2022 we stopped working for them and started a new studio called Coincidence, which we own and run as a sort of co-op that allows us to work on projects together, or not together, or anything in-between. (By "we" I mean the five of us who made all the Zachtronics games from SHENZHEN I/O onward; the team was much more dynamic before that, as described in the first few pages of ZACH-LIKE.)
> I still work for Alliance and maintain the Zachtronics games, but we don't own any of that IP, so anything new we make is going to be attached to the new studio and the new name.
(I did spend a year teaching computer science at a public high school, but that overlapped the last year of Zachtronics, rather than being between Zachtronics and Coincidence like it's often reported.)
At Coincidence, we have released two puzzle games so far, Kaizen: A Factory Story and U.V.S. Nirmana, and have more (four?) in the works. I'm hoping that I'll get to work on some less-obviously-in-the-genre games soon, but I haven't git initted anything yet so I guess it's too early to say.
apublicfrog
a few seconds ago
I just want to say thank you. I've bought most of your games and they scratch an itch for me that few things in life do. I really appreciate it!
mycocola
5 minutes ago
I adore your games. Would be curious to know your thoughts about using AI for game development. Personally I find it gross, but I am trying to be open to different views.
j-pb
12 minutes ago
You don't know how much more vibrant the world is knowing that you still make games in it.
Thank you for all of those hours. (And making the tools that help me teach my apprentices.)
computerliker
an hour ago
Hi Zach, Fortune’s Foundation is my favorite game ever. Thank you!
krispykrem
43 minutes ago
Thanks! I still play it often, which is not true of any of my other games.
0cf8612b2e1e
an hour ago
Any chance of making it onto GOG? I prefer to pickup games from there whenever I can.
krispykrem
an hour ago
It's unlikely. We do have a DRM-free version of Kaizen on itch.io, which also includes a Steam key so that you can enjoy the best of both worlds:
gradstudent
27 minutes ago
Can you extrapolate a bit? Why is GOG an undesirable platform to be on, especially as you seem to be fine with DRM-free releases elsewhere (which is awesome, btw)
Finally, thank you for SpaceChem! Still great, even after all these years
optionalsquid
12 minutes ago
My understanding is that GOG is not necessarily undesirable, but they are very selective: Unlike Steam or Itch, you have to convince them that it's worth their while to sell your game. And their choices of what (not) to sell are not infrequently baffling. Lots of developers have gotten burned by that, including Zachtronics
jna_sh
2 hours ago
Zachtronics wrapped up because they all got a bit burned out by the yearly release pace, and Zach tried to become a teacher. He didn’t like it, and when the rest of the team continued making games, he joined up with them and thus Coincidence. Further down the discussion I shared a podcast where he tells the story.
comeonbro
an hour ago
I understand why he might not want to and hope I would have the character to do similarly in his place, but they should really lead with "by Zach Barth" rather than "from the original Zachtronics team", which still sounds great, but tbh at least for me bumped it from "buy and play immediately" to "wishlist".
From other comments in this thread, it seems I am not the only one who misinterpreted that as not including Zach himself
saghm
an hour ago
> So what was Zachtronics closing then? Him changing his mind and coming back a year later? Why throw away the brand? As cringingly shallow as that sentence was to type, a new "Zachtronics" game was a reflexive auto-buy for many people.
It's not clear that this happened here, but I could imagine that someone successful enough not to need the money might literally prefer to have their work evaluated on its own merits and not have the outsized level of attention that being well-known brings. I remember reading in Eric Clapton's autobiography (which might or might not be an accurate retelling of course) that the original plan for Derek and the Dominoes was to name them "Del and the Dominoes" and basically hide the fact that he was the guitarist since he was tired of all of the attention. According to him, "Derek" was a slip of the tongue from someone on stage one night, and the record label eventually decided to try to capitalize on his hype by marketing the fact that he was behind it.
mattbee
an hour ago
Maybe he sold his company, or never completely owned the name himself?
komadori
an hour ago
Yes, as I recall, he sold Zachtronics to investors sometime after TIS-100 so that he could focus on making the games and have someone else worry about the business.
uludag
an hour ago
In case anyone's curious I recommend the podcast episode with Zach Barth on the Draknek and Friends podcast to hear where he's at now: https://www.youtube.com/watch?v=zLrh8wcBy8I
Happy to hear that he's continuing developing games and we can expect more to come!