jdw64
an hour ago
Reading this, I think low level engineering is actually more dependent on specific environments. Hardware also has its own points of change. Usually, when you think at a high level, environmental changes are less significant than you might expect. But low level thinking tends to be tied to specific environments, which is what makes it difficult. The reason low level is hard is that even if the code itself is short, the hidden assumptions inside it are difficult and place a heavy cognitive load on the programmer. For example, even a short snippet in C like `int value = (int)buffer` requires a lot of implicit knowledge about the 4 byte alignment of the buffer, or whether int is exactly 32 bits. LLMs do not seem to be very good at knowing these things. Rather, they are strong at high level wrapping, but at the low level, they seem surprisingly difficult and somewhat useless. Hardware has CPU generation changes, and in the case of PLCs, where I mainly work, the protocol differences between vendors are far too severe. There does not seem to be any technology with a very long lifecycle.
jstimpfle
30 minutes ago
Depends on what you mean by low level I guess. Compared to web application framework churn rate, simple procedural programming without many dependencies is remarkably stable. You tend to program in a way that works for most platforms (all targetted platforms). How to best do that you learn over the years. To me personally it's very refreshing if the environment around you does not constantly change. That affords learning a bag of tricks and a list of gotchas to avoid.