Show HN: Chip's Challenge (1992), rebuilt for the web

2 pointsposted 6 hours ago
by kenblum

3 Comments

vunderba

5 hours ago

Nice job - but it's definitely not abandonware having been re-released on Steam [1] (along with a sequel) back in 2015.

Regarding the verifier that plays against the live engine, I’ve approached the problem from a similar angle by having LLM agents effectively borrow a page from the speedrunning community in the form of tool-assisted speedruns, allowing the LLM access only to a virtualized game controller.

[1] - https://store.steampowered.com/app/346850/Chips_Challenge_1

kenblum

5 hours ago

Good catch on the Steam re-release. I'll add a note, or pull the site if it comes to that.

Curious about your agent setup though. Any public repo?

vunderba

5 hours ago

Even if you do pull the game itself I would still definitely leave all the post mortem stuff up. I think it's just as interesting and worth keeping around - especially the YT vids demonstrating the harness.

I don't have a GH repo up for the TAS system yet - it's a bespoke mess right now since it was built with the old game "Castle of the Winds" in mind but I'll definitely consider it in the future!

https://en.wikipedia.org/wiki/Castle_of_the_Winds