I have a product exactly on these lines and infact it was in HN where I got my first customers as well but the current situation looks like the market is not solution aware and hence finding repeated customers and channels gets difficult.
Sharing the link for reference:
https://getsimul.com/
Happy to discuss further if interested
You cannot teach life skills using games unless the game is explicitly designed to terminate and delete all play data the moment user persistence degrades, and the game cannot have a pause function.
I think you can teach some skills through games. Coding in a REPL loop is great for learning certain types of problem solving since the feedback loop is so tight.
Chess is another good one, but the feedback loop is not nearly as tight.
the feedback loop point is exactly it. flight simulators work because every decision gets immediate feedback. most real life skill practice has the worst feedback loop of all, sometimes you don’t find out you negotiated badly until years later. that’s what we’re trying to compress