rustybolt
6 hours ago
This is great!
Some comments:
- I didn't like the "truth tables" one, I got many duplicate questions and for some reason I got only one second for the first question. The rest of the questions I managed to answer correctly but I still got only one start out of three?
- I got very confused by the capacitor. Capacitors do not have an "enable" gate! In fact, in 2.7 (1T1C) you are supposed to build the enable gate -- with a transistor. So currently, you can just simply not build the enable gate and use the one already in the primitive, meaning you don't need the NMOS gate at all.
Was this made using LLM-assistence? (Not judging, I'm just interested!) I'd love to hear more about your workflow and how you managed to produce a good UI as it's something I couldn't do if my life depended on it, and it's a skill I'd like to learn.
Jaso1024
5 hours ago
Oh, I didn't notice this capacitor bug, I changed it to add an enable gate for 2.4 (for context, i created 2.4 after 2.7 b/c i thought 2.7 wasn't obvious enough for some ppl). 2.4 kind of needs the enable pin b/c of how my simulation system works. Yeah, I felt pretty conflicted on the capacitors whilst building, theres actually a note about this in the capacitor info block in later levels, but I couldn't really make a true capacitor compatible with the underlying simulation system I had built (I should have thought it through from the start).
Ill fix the truth tables bug (i think i know the issue), the stars come from playing in endless mode
I used claude quite a bit, it struggled through a lot of this (wiring and simulation systems in particular), but managed to crank this out, for the graphics i was extremely detailed in terms of what i wanted i'd say
tuetuopay
5 hours ago
Since we're in feedback mode, 2.16 has no BitLineBar reference to feed to the comparators. I had to cheese the level by connecting the "capacitor" outputs straight to the outputs, and it worked.
On the capacitor though, the capacitor level is weird as you don't build the capacitor charge system with transistors. Though I definitely get that the simulation engine is for digital stuff, not analog :)
Also a general feedback on the time-based challenges: dial them back. A lot. Most of them are just not interesting and have zero learning value. In fact, the "DRAM refresh" one just made me quit the game (clicking on 8 rows to keep them fresh). Okay, 10s is enough, I got the point. No need to hold up for a whole minute. Kinda same for the hex one. However, some of them are good, and the UI for the binary ones is great, especially for the two's complement one!
Small nitpick on the UI: some blocks don't have their connections aligned with the grid, making the wiring OCD-incompatible. But that's minor. It's a shame since the wire routing algorithm works quite well overall, and I'm impressed an LLM could produce that good of an UI!
Otherwise, quite a fun little game, if slow paced when one already knows some bits of digital logic. Keep up!
Jaso1024
5 hours ago
lol, I encountered the same thing w/ the Dram one in particular during testing (I passed it by using number keys, but probably was a sign to remove)
Thanks, I appreciate all the feedback, fixes coming in the next push
BoiledCabbage
3 hours ago
Agreed, truth tables one is important. But it's backwards, you test people on truth tables before teaching them.
If someone is seeing this for the first time they may have never seen some of those gates and you quiz them.
Then finally after passing the quiz, you define NAND and NOR and Inverter.
Swap the teaching one to be the intro to the truth tables one.
Second bit of feedback is the timer. Increase the time allotted. I know them very well and still was struggling to get all the input correct before the timer hit. Or consider possibly just eliminating the timer completely - if your goal is to be sure that they know them.
Jaso1024
2 hours ago
good point, made an update that added difficulty levels to the minigames (handles the timer), and i'll probably move the truth tables minigame to after the user builds the truth tables, thx