NeverBugFree
6 hours ago
Hey y'all. I've been working on a 16-bit fantasy console in my spare time for the past few months. It's implemented in C# and it's essentially closer to an emulator for inexistent hardware than a typical fantasy console.
ROMs are limited to 58KB, there's a color palette of 32 total colors with 16 active at a time with support for color swaps and a sample-based audio unit.
I designed an ISA for it and wrote an assembler which enables you to write ROMs in its native Assembly language, which I used to build the console's BIOS itself. If you're interested, check it out and I'd love to hear your comments!