Claude Code in RollerCoaster Tycoon [video]

1 pointsposted 19 hours ago
by Jaysobel

3 Comments

sciences44

19 hours ago

This is fascinating! I'm working on a problem using AI to accelerate game development workflows but never used it for playing.

Curious how Claude handles the game logic constraints in RollerCoaster Tycoon?

Also, what's your iteration loop like? Do you find yourself spending more time prompting or debugging the generated code?

Great work - it is really exciting.

Jaysobel

19 hours ago

Claude knows the game pretty well! It can struggle with nitty-gritty stuff like placing a path on a specific tile. I tried to make the CLI errors semantically useful, like why an operation failed, not just that it failed

sciences44

18 hours ago

Interesting, thanks for the explanation! Good luck with the project.