jason_s
a month ago
I just uninstalled a game from my mobile phone this morning that had heavy ad usage. It was interesting to note the different ad display strategies. From least to most annoying:
- display a static ad, have the "x" to close appear soon (3-10 seconds)
- display an animated ad, have the "x" to close appear soon (3-10 seconds)
- display a static ad, have the "x" to close appear after 20-30 seconds
- display an animated ad, have the "x" to close appear after 20-30 seconds
- display several ads in succession, each short, but it automatically proceeds to the next; the net time after which the "x" to close appears after 20-30 seconds
- display several ads in succession, each lasts for 3-10 seconds but you have to click on an "x" to close each one before the next one appears
I live in the USA. The well-established consumer product brands (Clorox, McDonalds, etc.) almost all had short ads that were done in 3-5 seconds. The longest ads were for obscure games or websites, or for Temu, and they appeared over and over again, making me hate them with a flaming passion. The several-ads-in-succession were usually British newspaper websites (WHY???? I don't live there) or celebrity-interest websites (I have no interest in these).
It seems like the monkey's-paw curse for this kind of legislation is to show several ads in a row, each allowing you to skip them after 5 seconds.
DrewADesign
a month ago
My favorite most annoying ad tactic is the trick slowing down progress bar. It starts off fast making it seem like it’s going to be, say, a ten-second ad so you decide to suffer through it… but progressively slows so you notice at like the 20 second mark you’re only 2/3 of the way through the progress bar, so probably less than halfway done. Murderous rage.
xoxxala
a month ago
Mr. Beast on youtube is guilty of that. Matt Parker of Standup Maths fame did an in-depth look at how that works. Whoever came up with that type of progress bar must hate people in general.
transcriptase
a month ago
If you watch him on Joe Rogan’s podcast he gives a full overview of how every single tiny detail down to colors, length of scene cuts, facial expressions, language, total length of videos, time of day for release, thumbnails, sound effects, music is extensively A/B tested to not only optimize for the algorithm but for hijacking people’s attention as well. That weird creepy face with the outline and uncanny smoothing aren’t by accident. Everything is intentional because he obsessively tests anything that might give him even the slightest edge in a sea of videos. The content itself barely matters.
Tanoc
a month ago
This seems like innately hostile behaviour. Not to other video creators, but to his audience. Stripping as much as he can using data and mathematics is the kind of thing engineers do to pull more out of a machine, not something you do when you're creating informal communications to other humans.
everdrive
a month ago
>That weird creepy face with the outline and uncanny smoothing aren’t by accident.
I take your point, but I am still baffled why people find this appealing.
foresto
a month ago
It seems we're living a Max Headroom episode.
fooker
a month ago
Guests smoking weed A/B tested too? :)
jb1991
a month ago
How do you A/B test on YouTube?
kube-system
a month ago
> Whoever came up with that type of progress bar must hate people in general.
My first thought is that the person has a strong grasp of their profession and they love money. A hack like that has to have a really high value/effort ratio.
ghostbrainalpha
a month ago
I was forced to do this as a developer of Flash websites in the early 00's.
I loved making custom progress bars really fun so people didn't mind watching the huge sites download.
I HATED when they had me mess with the time so that it got to 90% really fast and then spent AGES finishing the last 10%.
user
a month ago
x187463
a month ago
A fantastic video from Matt, as usual.
Yet another data point on why nobody should be wasting a second watching Mr Beast content. Complete algorithmically optimized garbage.
I recall Mr Beast showing up in a Colin Furze video for a few minutes and Mr Beast was very clearly incapable of being a normal person. He was obviously out of place, being in full makeup and styled, and couldn't seem to be bothered to actually engage or express real interest in the subject. I think the guy has replaced his real persona with some manifestation of the YouTube algorithm. If he's not actively making money, he's just a shell.
climb_stealth
a month ago
Luckily the recommendation system does work to some extent. I'm glad I don't get to see any of that stuff on my youtube. Opening the front page in a private view is a scary place of hyper-optimised drama and attention seeking.
It's scary imagining people getting sucked into that :/
Hendrikto
a month ago
Mr Beast not looking like a normal person next to Colin Furze is impressive.
That guy is so over the top that I cannot bear watching his videos, despite them theoretically being exactly up my alley. I like tinkering videos, I like his ideas, and the high-quality results, but I hate his mannerisms.
hermitdev
a month ago
Every time see Mr Beast (I don't watch any of his stuff, just accidentally see promos on Prime sometimes), he reminds me of Homer Simpson's forced smile in the Simpsons' espiode "Re-Nedufication" [0].
[0]: https://i.pinimg.com/originals/c8/84/8e/c8848e81afa88a42bd4d...
m4tthumphrey
a month ago
That Colin Furze cameo was so weird.
user
a month ago
user
a month ago
duped
a month ago
They somehow got him doing a cameo on this upcoming Survivor season and it's going to be terrible.
drcongo
a month ago
Not the only thing he's guilty of.
red-iron-pine
a month ago
explain
cons0le
a month ago
MrBeast is a hack, but its worth pointing out that all "progress bars" are bad design. You could make the same complaint against most of the progress bars in MsDOS. There was never a consistency in timing so you can never really use them to gauge how much time is left.
Vegenoid
a month ago
We’re not talking about a measure of computational progress here. We’re talking about visually representing how much time has elapsed out of a fixed duration. This is exactly where progress indicators shine, the total time for the thing to happen is perfectly specified in advance.
dspillett
a month ago
The difference between a lot of OS/app progress bars for IO (and sometimes CPU) operations and these timers, is that the total length of time for a lot of IO operations is often unknown with any accuracy so you have to use a heuristic to guess the current % done.
For instance: when reading/writing/both many files of differing sizes on traditional drives there is an amount of latency per file which is significant and not always predictable. Whether you base progress on total size or number of files or some more complicated calc based on both, it will be inaccurate in most cases, sometimes badly so. Even when copying a single large file on a shared drive, or just on a dedicated system with multiple tasks running, the progress is inherently a bit random, the same for any network transfer. Worse are many database requests: you don't get any progress often because there is no progress output until the query processing is complete, and the last byte of the result might arrive in the same fraction of a second the first does¹. The same for network requests, though IE (at least as early as v3) and early versions of Edge did outright lie² there to try make themselves look faster than the competition.
The progress bars in videos are a different beast (ahem): the total time is absolutely known, any inaccuracy is either a deliberate lie or gross incompetence.
--------
[1] I once worked on a system that kept logs of certain types of query so it could display a guess of how long things were going to take and a progress bar to go with it, but this was actually more irritating to the users than no progress display as it would sometime jump from a few % directly to done or sit at 99% for ages (in the end the overly complicated guessing method was replaced by a simple spinner).
[2] It would creep up, getting as far as 80%, before the first byte of response is received. This also confused users who thought that something was actually happening when the action was in fact stalled and just going to time-out.
andy99
a month ago
Many progress bars or other indicators lie, and the incentive is always to make it look good at the beginning, so that’s what we end up seeing most, whether it’s these ad ones (which thankfully I’ve never seen) or installers or especially something like Uber that always lies about how quickly someone is coming to make it appealing and then stretches it out. Even the thing in your car that tells you how much range you have left before refuelling (except it starts showing more than you actually have). I think in all cases it’s probably possible to give a more realistic estimate but it’s counter to the goals of whoever designed it.
btown
a month ago
As a full mea culpa, I once implemented this years ago for an open-source project (non-ad-related) that could have an unpredictable number of steps with unpredictable timing. We went with an algorithm that would add a % of the remaining progress on each status tick, so, while it would inevitably decelerate, at least users would know that the processing wasn't just frozen.
It was a compromise that let us focus our limited attention on the things our project could uniquely do, without needing to refactor or do fast-and-slow-passes to provide subtask-count estimates to the UI. I'd make those same choices again, in that context. But in an ad context, it's inexcusable.
layer8
a month ago
If the only purpose is to show progress and you don’t known the total number of steps in advance, it’s better to show information about the current step and/or substep. Otherwise when your processing actually freezes, the UI would still happily show an advancing progress bar. That’s worse than even just showing a spinner animation or similar.
btown
a month ago
If it froze and ceased emitting ticks, it wouldn't advance any more - but the larger point is well taken!
SoftTalker
a month ago
I've done something similar with a progress bar back in the early days. The task needed to do 10 things, so when each one completed the bar would move 10%. So the bar indicated completion in terms of things that needed to be done but not really in terms of time. It was quick and dirty and we had higher priorities but someone insisted on a "progress bar" so that was the easiest thing.
layer8
a month ago
That’s perfectly acceptable, in particular if you also display “step x of 10”, so the user knows the bar doesn’t indicate time.
Groxx
a month ago
I'm fond of the ones with a fake close button, so tapping it just launches the ad's site. Instant uninstall and 1-star.
(Yes, I know it's mostly the ad's fault, but there's no practical way to punish them directly. So force apps to pick better-behaving networks.)
DrewADesign
a month ago
As a sometimes designer, i don’t think there’s any distinction between punishing the ad and the company. The company bought the ad, probably directed its creation, and decided what its criteria was for success. 1-star away as far as I’m concerned.
josephg
a month ago
I feel the same way about newsletters.
“Hey you bought socks that one time! Want more socks??” -> Unsubscribe.
“Hey it’s your weekly sock news! What’s new in socks!” -> But I unsubscribed! Haha no, you only unsubscribed from the “product releases” list. Not the “weekly news” list or our 10 other fabulous mailing lists!
-> Report all emails from this domain as spam. May god have mercy on your soul, cute socks.
nemomarx
a month ago
I think they mean they leave a 1 star review on the app that was displaying the ad, who probably didn't directly do any of that.
They did work with a bad ad network though so it's a valid enough reason to complain imo.
flexagoon
a month ago
This is usually against ad network rules, so if you're willing to go out of your way a bit, you can screenshot those ads and report directly to the ad network
Groxx
a month ago
Which is often not possible because clicking an ad generally closes the ad. And there's no incentive for users to report, by design IMO.
They could have a separate ad-reporting UI in every ad-running app (so you can report stuff later), and they could reward valid reports by skipping all ads on their network for a month or something, but doing that would reduce fraud, and that means reducing their profit. So none of them do it.
I'd say they probably need an oversight committee with teeth, to strongly punish every single violation (so the networks develop functional defenses), but they'll probably just VW-emissions-fraud their way around it.
kaoD
a month ago
QA is something an employee should do, not me.
kotaKat
a month ago
Difficulty is when you don't know what ad network it is, the app hides the ad network they use, and refuse to disclose who it is.
You got served an ad from "one of our partners". That's all you'll get to know, and there's no mechanism to even report the app's shitty behavior to Google or Apple (and they don't care when the app becomes too large, either).
thaumasiotes
a month ago
I'm not sure that is mostly the ad's fault. Hitting a target on a touchscreen is hard to do. This seems like it's the phone's fault first to me.
(If you're using a mouse, forget what I said. But I haven't run into an ad where the close button didn't close it... if you were able to click the close button.)
wsc981
a month ago
On iOS I have seen ads with very small close buttons, so clearly intended to cause people to miss-click. Buttons should be 44x44 pixels, it’s recommended in the human interface guidelines [0].
——
[0]: https://developer.apple.com/design/human-interface-guideline...
user
a month ago
immibis
a month ago
IME it's a real close button but the ad opens the thing when it closes, regardless of how it closes.
Groxx
a month ago
No, I mean there are ads with a "close button" in the corner, and then a few seconds later the real close button will appear and it'll weirdly overlap it. Because the first one was fake, just part of the image asset of the ad.
They're very very clearly click-fraud tricks, and most platforms will ban them if they're caught. But by clicking on the ad, it closes the ad, and there's no way to go back and report them, nor incentive for ad-viewers to do so. By design, IMO.
The whole industry runs on scams like this, there's no incentive for large platforms to proactively block any of them because they lead to money moving through them, where they can extract their rent. They only move against the most egregious, to keep fraud at the same barely-acceptable level as all the others.
jordwest
a month ago
A common trick is that the first click on the X will go to the ad, but if you return and click the X again it will close, gaslighting you into thinking you just misclicked the first time.
Another trick that I’ve noticed on the Reddit app is that the tappable area is much larger for ads than normal posts. If you tap even near the ad it will visit the ad
oneeyedpigeon
a month ago
There's also the tactic of having different ad behaviours during the same video. The first will be a 30s unskippable ad, the second will be a single skippable one, the third will be 3 ads, one of which you can skip, etc. It's ok on a mobile or if you're at your desk, but if you're watching from a distance it gets really annoying...
mrbonner
a month ago
You mean like this:
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2F...
hiccuphippo
a month ago
The Windows file copying progress bar prepared me for that one. I don't trust progress bars anymore.
laurieg
a month ago
The positive version of this is clocks in escape rooms. You set the countdown timer to be slightly faster for the first 45 minutes and slightly slower for the last 10, so that people get more of a taste of time pressure towards the end and a higher chance of a "photo finish" which makes for a great fun story.
qwertox
a month ago
Kind of like a genius idea. Though there should be a special place in hell for app owners who want this in their app.
wumms
a month ago
Reminds me of Setup.exe
andrepd
a month ago
Uber (and many other apps probably) do a similar thing. A completely deceptive progress bar that's basically an animation that's AB tested for lowest perceived wait, rather than being an actual progress bar in any sense of the word!
Everything is trying to scam you nowadays jfc
inglor
a month ago
You likely turned off any privacy invading feature and didn’t let the app track across apps.
The fact you are getting irrelevant ads is a good thing that indicates that is probably working.
shaftway
a month ago
I can tell you how the ad companies will implement this. For Rewarded ads (the longest ones, that are at least 30 seconds, and sometimes as high as 60 seconds), they'll move to that succession model, but the succession will take you at least 30 seconds. Oh you skipped an ad after 5 seconds? No worries, here's another ad. You watched the first ad for the full 30 seconds? No more ads for you.
It'll probably be a win for them.
lucianbr
a month ago
If it's a win they would do it already, no? There's no law against it, is there.
shaftway
a month ago
I've worked for two companies that did mobile ads, and one other that did web ads.
The web ad company was hampered by poor engineering and management that had big glory projects that were poorly conceived or too ambitious; they no longer exist.
The first mobile ad company was constrained by ethics and prioritized a better experience over earning that last fraction of a percent (though most people on the outside would disagree on principle).
The second mobile ad company had a decent API designer early, and managed to capture a specific role in advertising. That role gave them access to data that ended up being wildly useful for purposes other than it's original intention, and they've done well based on that. But they are completely mired in in-fighting, executives who only bother to come in and be seen for quarterly results, and they don't do *anything* unless someone else does it first. They don't have a functional legal department and engineers are afraid that their head will be on the block if something goes wrong, and everyone is afraid of killing the golden goose.
So no, I suspect it hasn't happened because almost nobody thought of it, and the people that did are too afraid to be a trailblazer.
And we've already seen the precursors for it. Chaining multiple short ads together to add enough value to be worth it for an in-game reward is the beginning of it. It's not a very far leap.
ksaj
a month ago
Some "news" sites are so annoying about their ads, I just close the tab and google for someone else's version of the story. I block sites that show up in my news feed often but display more nag than content.
I'm sure in their mind, they don't care about me leaving. Apparently more than enough people put up with it to keep the site viable.
SoftTalker
a month ago
lite.cnn.com is the best lightweight news site I know of, though it is still CNN and probably more US-focused.
zie
a month ago
There is also https://text.npr.org
unleaded
a month ago
impressive... let's see the page source
drewg123
a month ago
they appeared over and over again, making me hate them with a flaming passion
I wonder how much risk there is to brands due to this sort of thing? I tend to feel the same way; are we just uncommon?
The only place I see ads is Amazon Prime Video (b/c I'm still irked they changed the deal and added ads). I've come to hate those companies whose ads I see over and over and over again and I've resolved to never buy anything from them. I even used one of their products regularly and switched to a competitor due to their ads.
grogenaut
a month ago
what's sad is that it's not the company who is causing you to see that ad fill, few companies want you to be spammed back to back with the same ad. it's the low ad fill rate on the platform or target for you meaning the company is one of the few ads in the pool. I look at it as they're trying to support the type of content you watch but not many people are. or trying to sell to you specifically.
early on in streaming there'd be so little fill you'd be getting mad at say blizzard for spamming ads in a games related place but they were the only one buying ads and supporting those streams. it's not blizzards fault taht the rest of the advertisers didn't trust that channel and.
Ntrails
a month ago
Can't measure it thus does not matter
(It absolutely matters imo)
socalgal2
a month ago
I uninstall all games with any ad usage.
The latest was "I Love Hue". It let me play 10 levels (nice) and then put ads in. If they had just asked for $1 before showing the first ad I might have paid but as soon as I saw the ads I just uninstalled.
Note: IMO "I Love Hue" is a $1 game. I'm happy to pay $$ for bigger games and often do though on Switch/Steam, less on mobile.
mbirth
a month ago
My wife played one of those unscrew games which showed lots of ads in between runs. I convinced her to buy the ad-free package for $5, so she doesn’t have to endure those ads.
While the game indeed was ad-free after that, there was no progress possible anymore as everything suddenly cost 3x the virtual coins than before. Basically forcing you to shell out even more money to buy their stupid coins.
We’ve refunded the IAP and that was that.
ulrikrasmussen
a month ago
> It seems like the monkey's-paw curse for this kind of legislation is to show several ads in a row, each allowing you to skip them after 5 seconds.
We should just ban all online ads then. I honestly think we would be better off. Yes, some things that used to be completely free would start costing a little bit, but I don't think we would lose much of value, really. And there would still be lots of different ways that consumers could discover goods and services if we didn't have online ads, it would just be via directories where consumers could go and search for products instead of consumers being bombarded with information noise all the time.
The freemium ad-revenue model is a local maximum which results in a whole lot of shittiness.
cj
a month ago
And just so we're attacking the problem from both sides: the dark pattern on the advertisers side is the inability to easily opt out of in-app ads when advertising on Google's display network. For the reasons you listed, in-app ads generate an incredible amount of low quality clicks, yet Google makes it very hard to exclude yourself from that ad inventory.
The only way I've found to do it so far is to manually exclude yourself from every individual app category. IIRC there are over a hundred categories and you need to manually go through and select every category to exclude your ads from mobile apps.
jdwithit
a month ago
There's also the tactic where the layout of the page/app reflows after a second or two, changing where the ads are. It drives me up the wall. Go to tap on a button, SURPRISE, an ad popped in where the button used to be 10ms before you touched the screen and now you're forced into some company's site whether you wanted to see it or not.
csr86
a month ago
This is my biggest frustration with ads. It will surely cause fake statistics for ad campaigns too: 99% of time when I click ad, it is by mistake.
UltraSane
a month ago
I discovered that the samsung good lock sound assistant lets you mute all sound from specific apps and allow specific apps to never have their sound be interrupted. So it mute games and have audiobook players to always play audio and this lets me listen to audiobooks while playing games and never have the adds interrupt audio.
vunderba
a month ago
My absolute favorite is the smaller “picture in picture ad” that gives you a way to immediately dismiss it with a “X” that looks like microfiche - the cynic in me assumes that this is so the average user will fat-finger it by mistake making it look like a conversion.
wvenable
a month ago
I have a turn-based game that I play with remote family and after I play my turn, I swipe the app off (force close) so I don't have to see the ads. It used to be that I could just switch away to skip the ads but they must have gotten wise to that because one day it stopped working.
pluralmonad
a month ago
I know plenty of folks here make lots of money off it, but ad tech is straight up malware. I got lucky and found uBlock Origin many years ago so I did not get slowly boiled in worsening ad tech. I can't believe what people put up with just to not pay a few dollars for software they use daily. Not to even mention that the worst part of it all is ad tech has ruined the internet beyond repair.
Aerroon
a month ago
Because a few dollars here and there very quickly adds up, especially for people in poorer countries. It's also much harder to get people to spend money online. I bet if you could physically buy the suffrage for $1-5 people would be far more likely to pay for it.
elinear
a month ago
A particularly egregious offender is Kalshi ads. They regularly play for a minute, sometimes up to two minutes before they can be closed.
I would not be surprised if the incentives are in place for ad networks to push for longer ads and for advertisers to create longer ads.
immibis
a month ago
What about the ones that automatically open the Play Store to the app they're advertising after the ad? I would've thought it's against Play Store ToS to manipulate view count, but clearly Google has a conflict of interest.
lloeki
a month ago
You missed one of the worst: mandatory interactive ones.
My wife is a sucker for these horribly generic flashy F2P puzzle-ish games. There are these ads that pop up every N action or something; some of these look like a mini-game and are actually an ad for another of those F2P games, and you have to play the mini-game that showcases some dumb simple mechanic of the game it advertises for a little bit before you can dismiss the ad.
Some come complete with two trivially easy levels ONLY 20% OF PLAYERS CAN PASS SOLVE THIS that glorify you OMG YOU HAVE SUCH HIGH IQ then one impossible that taunts you into installing the game.
The predatory dark patterns are so obvious they should be trialed to oblivion but no apparently this kind of abuse is legal.
jason_s
a month ago
whoa -- I've never run into these. I've seen interactive puzzle ads, but the "X" to close always pops up in 20-30 seconds.
Melonai
a month ago
I noticed an interesting hybrid – you get an interactive ad, if you interact with it, complete the level, engage with the ad etc. you get the close button immediately, if you idle you have to wait ~30 seconds. Feels very deplorable to me.
shaftway
a month ago
Google's AdMob has been doing these. Often it's something simple like completing a puzzle. I hate that I prefer these ads because it shortens the time until I get back to my game.
basisword
a month ago
You don't have to play it. You can but you don't have to. The skip or close button will appear after a set amount of time (like in any video ad). It feels like you need to play or you'll be stuck but you won't.
georgefrowny
a month ago
I don't think I'm especially stupid and I try very hard not to interact with ads more then I have to, but I have often found it impossible to escape those ads without ending up being delivered to the app store page.
Maybe I didn't notice the X in some part of the display or whatever, but even if by making a concerted effort to not do it, you still "convert", their click though stats must be crazy.
pc86
a month ago
Some of these ads are annoying, almost all of the them are dumb, but if you think they're abusive, I don't think you know what the word abuse means.
bloqs
a month ago
the word is ab-use and it means to misuse
Forbo
a month ago
If you don't think lying/tricking/manipulating people is abusive, then you might want to reflect on that.
ImPostingOnHN
a month ago
abuse
noun
/əˈbyo͞os/
1. the improper use of something.
jonplackett
a month ago
The funny thing is that any company that has their ad displayed to me like this makes me just hate them.
erfgh
a month ago
So what? People hate lots of companies but still they give them their money.
S_Bear
a month ago
My favorite mobile game ad was for Jeep, which was 3 seconds of the word JEEP on a black background. My wife and I laugh about it, but we remember it. It was actually really effective in that regard.
My second favorite was for some pirate game, but the ads were basically the setup for an adult movie, with tons of hammy overacting. I thought they were so funny, I was really sad when they stopped.
abustamam
a month ago
I'm OK with a unobtrusive banner ad. I hate forced ads that get in the way of my flow (whether it's gaming or reading or work). I hate forced ads that can't be skipped.
I understand the reason for these (they often have an IAP that will remove ads, so the more annoying the ads the more likely folks will be tempted to buy it). But doesn't make it ok. I usually just leave a one star review and uninstall.
Vedor
a month ago
Some time ago, Google AdMob started using a new format ads - two videos, one immediately after another, unskippable for the first 60s, sometimes more. You know how they called them? "High-engagement ads". On some level, it's hilarious.
sandworm101
a month ago
I have fallen asleep watching youtube many times. I swear i have woken up in the middle of 20+ minute ads. I thought it was a news article about china when it was an ad. Who knows when the skip button appeared. The few times i have seen these, it has always been a literal fake news show about china.
titzer
a month ago
> I have fallen asleep watching youtube many times.
Interesting new opportunity for YouTube here. Detect your usage patterns and near bed time show you increasingly boring content until you fall asleep, then fill your head with subliminal messages in these long ads.
rightbyte
a month ago
I fall asleep to YT sometimes watching speed runs when I have a hard time sleeping. When I wake up it is mostly running live streams of religious chants going in a loop. Hindu, muslim, orthodox christian. Or some strange genre of a Japanese anime girl making sounds.
rhdunn
a month ago
I suspect that they are already doing that (or something like it) as I've seen certain content appear at specific times/days.
cruffle_duffle
a month ago
One of the smarter product decisions they made was to tweak the algorithm to show different types of content based on time (and device). If it’s past 9:30pm and it’s the bedroom tv it suggests vastly different stuff than 6:30am on the living room tv. And for good reason! I’m not watching some slow “adventures through the milky way at light speed” video when I’m waking up!
It’s very smart about that stuff!
pests
a month ago
I'm a heavy YouTube watcher (My rewind said I watched 4500 different channels last year) and agree too. The content I get recommended is different day vs night. It's also device dependent (even when logged into same account) - my TV and phone definitely have a slightly different algo.
stavros
a month ago
Why would they help you sleep and take a gamble on subliminal anything working when they can just do it when you're awake?
titzer
a month ago
I'm just spitballing sci-fi here, but maybe subliminal ads work better and their metric asston of computational models have told them so.
i_am_jl
a month ago
I've seen these advertisements too, also only when my phone had been playing unattended for some time.
I have a (unsupported, unsubstantiated) theory that YT detects phones of "sleepers" and pushes more profitable content with the understanding it won't be skipped.
I've got a few spare phones, maybe I'll run an experiment.
ksaj
a month ago
With YT, it might be an account-specific metric. Ie: flagged as a frequent sleeper. This would not surprise me, since they track just about every other metric possible against your account.
You can have multiple YT accounts on a single gmail acct, but I don't think that'll fool them. They know where you initially logged in from. So you will likely need multiple gmail accounts to do this kind of experiment.
i_am_jl
a month ago
Good shout.
They don't have SIMs, they'll be connected to a VPN router, and I'll create new Gmail accounts for each device, from each device.
kube-system
a month ago
I'm not sure why it would specifically be targeting "sleepers"... there are a lot of reasons why someone might not skip ads... people who are sleeping are probably the least valuable of them.
It could just as well be something super valuable -- like an unattended kiosk device playing youtube to a crowd of people.
i_am_jl
a month ago
Regarding the kiosk, I wholly expect that an unattended device with YT on auto play will ratchet up the length/frequency of ads as long as they're never skipped.
Someone who falls asleep watching YouTube will skip ads, unless they're asleep.
The idea is that if YT can infer that someone is asleep (location, no movement, no sound, low light, night) that they can show the longest, most skip-inducing ads that they've got since they know they won't be skipped.
The difference between the kiosk and the sleeper is that if the sleeper gets a 20 minute ad at 2pm while they're eating lunch, they'll skip it. YT is incentivized to show the most profitable ad that someone won't skip.
The value in identifying sleepers isnt showing a long ad, it's showing a long ad with the certainty that it won't be skipped.
Gabrys1
a month ago
I don't think they specifically target people who tend to go to sleep. But, having worked in the ad engineering, I can imagine they do know how often specific users skip ads and target ads based on that property.
gwbas1c
a month ago
Shortly before I started paying for YouTube, I remember seeing one of those ultra-long ads. The ad seemed interesting, so at first I didn't want to skip it. As soon as I saw that it was a looooong ad I got into the habit of checking the length of an ad before I even considered if it's worth watching.
Now I just pay for Youtube. I'm a lot happier that way.
bastardoperator
a month ago
Time is money. Ten minutes of daily YouTube ads adds up to 5 hours a month. Premium costs $14, roughly an hour's work at minimum wage. Trade one hour of labor for four hours of free time. That's 48 hours back each year for $168. It's a no brainer. Even if your wage is half of 14 dollars, you would still gain 24 hours back and it would still be worth it.
blibble
a month ago
or install ublock origin and keep your money and the time!
while depriving google of revenue AND costing them money
win, win, win and WIN
Forgeties79
a month ago
They also do this with kid’s content on YT but they make it look like a show basically. Might not happen on YT Kids, I basically never use either, but the few times we pulled up YT proper I’ve seen it happen. Get a few videos deep and they slip them in
pests
a month ago
I've seen bands release music in those long ads, a complete movie, a 2 hour podcast, and tons of the fake news stuff. I think for some its a unique way to advertise and get exposure, others is just YT farming adtime.
1vuio0pswjnm7
a month ago
If are using Android, it's easy to block these ads with apps like Netguard or even PCAPDroid
Then can use the game without annoyance of ads
As it happens, the data collection, surveillance and ad serving strategies of the mobile OS vendors and their unpaid "app developer" independent contractors are still subservient to application firewalls and/or user-controlled DNS
This could change one day, it's within the control of the mobile OS vendors, but I have been waiting over 15 years and it still hasn't
basisword
a month ago
In a lot of these games you need the 'coins' you get from watching the ads to progress.
gtowey
a month ago
This is why instead of specific legislation that winds up being a cat-and-mouse game with companies, the practice of creating specialized agencies with a general charter and delegating the specifics to them is often employed.
But it's also why this administration is dismantling those agencies as fast as it can -- without them the legislature will always be hopelessly behind on proper regulation.
wizzwizz4
a month ago
"This administration" being the US, I assume. Note that the article is about Vietnam.
codetiger
a month ago
My most favorite annoying thing about ads is the 'x' close button. They make it very small almost impossible to be perfect. I end up clicking the ads 50% of the times. Been running PiHole at home network for almost 8yrs happily. The ads come into play only when I am traveling.
baxtr
a month ago
For people with iPhones I recommend an "Apple Arcade" subscription, especially if you have kids. All games included in Arcade are ad free. They have a big enough collection.
BrenBarn
a month ago
> It seems like the monkey's-paw curse for this kind of legislation is to show several ads in a row, each allowing you to skip them after 5 seconds.
As is often the case I think that means the restrictions should just get even more strict, e.g., "no ad may ever be longer than X seconds and no app may ever show more than Y seconds of total ads within any 24-hour period". Then add some extra clause like "any attempt to circumvent or subvert these rules is punishable by fines up to 10x the company's gross annual revenue, plus asset forfeiture and prison for executives". People at companies should be deathly afraid of ever accidentally crossing the line into abusive behavior.