ripe
a day ago
I really like this author's summary of the 1983 Bainbridge paper about industrial automation. I have often wondered how to apply those insights to AI agents, but I was never able to summarize it as well as OP.
Bainbridge by itself is a tough paper to read because it's so dense. It's just four pages long and worth following along:
https://ckrybus.com/static/papers/Bainbridge_1983_Automatica...
For example, see this statement in the paper: "the present generation of automated systems, which are monitored by former manual operators, are riding on their skills, which later generations of operators cannot be expected to have."
This summarizes the first irony of automation, which is now familiar to everyone on HN: using AI agents effectively requires an expert programmer, but to build the skills to be an expert programmer, you have to program yourself.
It's full of insights like that. Highly recommended!
yannyu
a day ago
I think it's even more pernicious than the paper describes as cultural outputs, art, and writing aren't done to solve a problem, they're expressions that don't have a pure utility purpose. There's no "final form" for these things, and they change constantly, like language.
All of these AI outputs are both polluting the commons where they pulled all their training data AND are alienating the creators of these cultural outputs via displacement of labor and payment, which means that general purpose models are starting to run out of contemporary, low-cost training data.
So either training data is going to get more expensive because you're going to have to pay creators, or these models will slowly drift away from the contemporary cultural reality.
We'll see where it all lands, but it seems clear that this is a circular problem with a time delay, and we're just waiting to see what the downstream effect will be.
hannasanarion
a day ago
> All of these AI outputs are both polluting the commons where they pulled all their training data AND are alienating the creators of these cultural outputs via displacement of labor and payment
No dispute on the first part, but I really wish there were numbers available somehow to address the second. Maybe it's my cultural bubble, but it sure feels like the "AI Artpocalypse" isn't coming, in part because of AI backlash in general, but more specifically because people who are willing to pay money for art seem to strongly prefer that their money goes to an artist, not a GPU cluster operator.
I think a similar idea might be persisting in AI programming as well, even though it seems like such a perfect use case. Anthropic released an internal survey a few weeks ago that was like, the vast majority, something like 90% of their own workers AI usage, was spent explaining allnd learning about things that already exist, or doing little one-off side projects that otherwise wouldn't have happened at all, because of the overhead, like building little dashboards for a single dataset or something, stuff where the outcome isn't worth the effort of doing it yourself. For everything that actually matters and would be paid for, the premier AI coding company is using people to do it.
kurthr
a day ago
I guess I'm in a bubble, because it doesn't feel that way to me.
When AI tops the charts (in country music) and digital visual artists have to basically film themselves working to prove that they're actually creating their art, it's already gone pretty far. It feels like the even when people care (and they great mass do not) it creates problems for real artists. Maybe they will shift to some other forms of art that aren't so easily generated, or maybe they'll all just do "clean up" on generated pieces and fake brush sequences. I'd hate for art to become just tracing the outlines of something made by something else.
Of course, one could say the same about photography where the art is entirely in choosing the place, time, and exposure. Even that has taken a hit with believable photorealistic generators. Even if you can detect a generator, it spoils the field and creates suspicion rather than wonder.
Ianjit
21 hours ago
Is AI really topping the charts in country music?
musicale
a day ago
> people who are willing to pay money for art seem to strongly prefer that their money goes to an artist, not a GPU cluster operator
Businesses which don't want to pay money strongly prefer AI.
sureglymop
a day ago
Yeah but if they, for example use AI to do their design or marketing materials then the public seems to dislike that. But again, no numbers that's just how it feels to me.
heavyset_go
a day ago
Then they get a product that legally isn't theirs and anyone can do anything with it. AI output isn't anyone's IP, it can't be copyrighted.
windexh8er
19 hours ago
What's hilarious is that, for years, the enterprise shied away from open source due to the legal considerations they were concerned about. But now... With AI, even though everyone knows that copyright material was stolen by every frontier provider, the enterprise is now like: stolen copyright that can potentially allow me to get rid of some pesky employees? Sign us up!
semi-extrinsic
14 hours ago
No difference from e.g. Shutterstock, then?
I think most businesses using AI illustrations are not expecting to copyright the images themselves. The logos and words that are put on top of the AI image are the important bits to have trademarked/copyrighted.
clickety_clack
a day ago
Art is political more than it is technical. People like Banksy’s art because it’s Banksy, not because he creates accurate images of policemen and girls with balloons.
majormajor
a day ago
I think "cultural" is a better word there than "political."
But Banksy wasn't originally Banksy.
I would imagine that you'll see some new heavily-AI-using artists pop up and become name brands in the next decade. (One wildcard here could be if the super-wealthy art-speculation bubble ever pops.)
Flickr, etc, didn't stop new photographers from having exhibitions and being part of the regular "art world" so I expect the easy availability of slop-level generated images similarly won't change that some people will do it in a way that makes them in-demand and popular at the high end.
At the low-to-medium end there are already very few "working artists" because of a steady decline after the spread of recorded media.
Advertising is an area where working artists will be hit hard but is also a field where the "serious" art world generally doesn't consider it art in the first place.
ehnto
19 hours ago
Not often discussed is the digital nature of this all as well. An LLM isn't going to scale a building to illegally paint a wall. One because it can't, but two because the people interested in performance art like that are not bound by corporate. Most of this push for AI art is going to come from commercial entities doing low effort digital stuff for money not craft.
Musicians will keep playing live, artists will keep selling real paintings, sculptors will keep doing real sculptures etc.
The internet is going to suffer significantly for the reasons you point out. But the human aspect of art is such a huge component of creative endeavours, the final output is sometimes only a small part of it.
Uehreka
18 hours ago
Mentioning people like Banksy at all is missing the point though. It makes it sound like art is about going to museums and seeing pieces (or going to non-museums where people like Banksy made a thing). I feel like, particularly in tech circles, people don’t recognize that the music, movies and TV shows they consume are also art, and that the millions of people who make those things are very legitimately threatened by this stuff.
If it were just about “the next Banksy” it would be less of a big deal. Many actors, visual artists, technical artists, etc make their living doing stock image/video and commercials so they can afford rent while keeping their skills sharp enough to do the work they really believe in (which is often unpaid or underpaid). Stock media companies and ad agencies are going to start pumping out AI content as soon as it looks passable for their uses (Coca Cola just did this with their yearly Christmas ad). Suddenly the cinematographers who can only afford a camera if it helps pay the bills shooting commercials can’t anymore.
Entire pathways to getting into arts and entertainment are drying up, and by the time the mainstream understands that it may be too late, and movie studios will be going “we can’t find any new actors or crew people. Huh. I guess it’s time to replace our people with AI too, we have no choice!”
irishcoffee
a day ago
> I think "cultural" is a better word there than "political."
Oh. What is the difference?
simonra
14 hours ago
I’d say in this context that politics concerns stated preferences, while culture labels the revealed preferences. Also makes the statement «culture eats policy for breakfast» make more sense now that I’ve thought about it this way.
smj-edison
a day ago
I'd distinguish between physical art and digital art tbh. Physical art has already grappled with being automated away with the advent of photography, but people still buy physical art because they like the physical medium and want to support the creator. Digital art (for one off needs), however, is a trickier place since I think that's where AI is displacing. It's not making masterpieces, but if someone wanted a picture of a dwarf for a D&D campaign, they'd probably generate it instead of contracting it out.
crooked-v
a day ago
> more specifically because people who are willing to pay money for art seem to strongly prefer that their money goes to an artist, not a GPU cluster operator.
Look at furniture. People will pay a premium for handcrafted furniture because it becomes part of the story of the result, even when Ikea offers a basically identical piece (with their various solid-wood items) at a fraction of the price and with a much easier delivery process.
Of course, AI art also has the issue that it's effectively impossible to actually dictate details exactly like you want. I've used it for no-profit hobby things (wargames and tabletop games, for example), and getting exact details for anything (think "fantasy character profile using X extensive list of gear in Y specific visual style") takes extensive experimentation (most of which can't be generalized well since it depends on quirks of individual models and sub-models) and photoshopping different results together. If I were doing it for a paid product, just commissioning art would probably be cheaper overall compared to the person-hours involved.
patcon
a day ago
> AND are alienating the creators of these cultural outputs via displacement of labor and payment
YES. Thank you for these words. It's a form of ecological collapse. Thought to be fair, the creative ecology has always operated at the margins.
But it's a form of library for challenges in the world, like how a rainforest is an archive of genetic diversity, with countless application like antibiotics. If we destroy it, we lose access to the library, to the archive, just as the world is getting even more treacherous and unstable and is in need of creativity
TeMPOraL
14 hours ago
> I think it's even more pernicious than the paper describes as cultural outputs, art, and writing aren't done to solve a problem, they're expressions that don't have a pure utility purpose. There's no "final form" for these things, and they change constantly, like language.
Being utilitarian and having a "final form" are orthogonal concepts. Individual works of art do usually have a final form - it's what you see in museums, cinemas or buy in book stores. It may not be the ideal the artist had in mind, but the artist needs to say "it's done" for the work to be put in front of an audience.
Contrast that with the most basic form of purely utilitarian automation: a thermostat. A thermostat's job is never done, it doesn't even have a definition of "done". A thermostat is meant to control a dynamic system, it's toiling forever to keep the inputs (temperature readings) within given envelope by altering the outputs (heater/cooler power levels).
I'd go as far as saying that of the two kinds, the utilities that are like thermostats are the more important ones in our lives. People don't appreciate, or even recognize, the dynamic systems driving their everyday lives.
vkou
a day ago
> So either training data is going to get more expensive because you're going to have to pay creators, or these models will slowly drift away from the contemporary cultural reality.
Nah, more likely is that contemporary cultural reality will just shift to accept the output of the models and we'll all be worse off. (Except for the people selling the models, they'll be better off.)
You'll be eating nothing but the cultural equivalent of junk food, because that's all you'll be able to afford. (Not because you don't have the money, but because artists can't afford to eat.)
BinaryIgor
a day ago
Yes! One could argue that we might end up with programmers (experts) going through a training of creating software manually first, before becoming operators of AI, and then also spending regularly some of their working time (10 - 20%?) on keeping these skills sharp - by working on purely education projects, in the old school way; but it begs the question:
Does it then really speeds us up and generally makes things better?
andoando
a day ago
This is a pedantic point no longer worth fighting for but "begs the question" means something is a circular argument, and not "this raises the question"
amrocha
18 hours ago
No it doesn’t. The meaning of that phrase has changed. Almost nobody uses the original meaning anymore. Update your dictionary.
agumonkey
a day ago
I kinda fear that this is an economic plane stall, we're tilting upward so much, the underlying conditions are about to dissolve
And I'd add, that recent LLMs magic (i admit they reached a maturity level that is hard to deny) is also a two edged sword, they don't create abstraction often, they create a very well made set of byproducts (code, conf, docs, else) to realize your demand, but people right now don't need to create new improved methods, frameworks, paradigms because the LLM doesn't have our mental constraints.. (maybe later reasoning LLMs will tackle that, plausibly)
frabonacci
a day ago
The author's conclusion feels even more relevant today: AI automation doesn’t really remove human difficulty—it just moves it around, often making it harder to notice and more risky. And even after a human steps in, there’s usually a lot of follow-up and adjustment work left to do. Thanks for surfacing these uncomfortable but relevant insights
bitwize
a day ago
Sanchez's Law of Abstraction comes to mind: https://news.ycombinator.com/item?id=22601623
Legend2440
a day ago
>the present generation of automated systems, which are monitored by former manual operators, are riding on their skills, which later generations of operators cannot be expected to have.
But we are in the later generation now. All the 1983 operators are now retired, and today's factory operators have never had the experience of 'doing it by hand'.
Operators still have skills, but it's 'what to do when the machine fails' rather than 'how to operate fully manually'. Many systems cannot be operated fully manually under any conditions.
And yet they're still doing great. Factory automation has been wildly successful and is responsible for why manufactured goods are so plentiful and inexpensive today.
gmueckl
a day ago
It's not so simple. The knowledge hasn't been transferred to future operators, but to process engineers who are kow in charge of making the processes work reliably through even more advanced automation that requires more complex skills and technology to develop and produce.
Legend2440
a day ago
No doubt, there are people that still have knowledge of how the system works.
But operator inexperience didn't turn out to be a substantial barrier to automation, and they were still able to achieve the end goal of producing more things at lower cost.
fuzzfactor
a day ago
>skills, which later generations of operators cannot be expected to have.
You can't ring more true than this. For decades now.
For a couple years there I was able to get some ML together and it helped me get my job done, never came close to AI, I only had kilobytes of memory anyway.
By the time 1983 rolled around I could see the writing on the wall, AI was going to take over a good share of automation tasks in a more intelligent way by bumping the expert systems up a notch. Sometimes this is going to be a quantum notch and it could end up like "expertise squared" or "productivity squared" [0]. At the rarefied upper bound. Using programmable electronics to multiply the abilities of the true expert whilst simultaneously the expert utilized their abilities to multiply the effectiveness of the electronics. Maybe only reaching the apex when the most experienced domain expert does the programming, or at least runs the show.
Never did see that paper, but it was obvious to many.
I probably mentioned this before, but that's when I really bucked down for a lifetime of experimental natural science across a very broad range of areas which would be more & more suitable for automation. While operating professionally within a very narrow niche where personal participation would remain the source of truth long enough for compounding to occur. I had already been a strong automation pioneer in my own environment.
So I was always fine regardless of the overall automation landscape, and spent the necessary decades across thousands of surprising edge cases getting an idea how I would make it possible for someone else to even accomplish some of these difficult objectives, or perhaps one day fully automate. If the machine intelligence ever got good enough. Along with the other electronics, which is one of the areas I was concentrating on.
One of the key strategies did turn out to be outliving those who had extensive troves of their own findings, but I really have not automated that much. As my experience level becomes less common, people seem to want me to perform in person with greater desire every decade :\
There's related concepts for that too, some more intelligent than others ;)
[0] With a timely nod to a college room mate who coined the term "bullshit squared"
Animats
21 hours ago
> By the time 1983 rolled around
That early? There were people claiming that back then, but it didn't really work.
fuzzfactor
16 hours ago
>people claiming that back then, but it didn't really work.
Roger. You could also say that's true today.
Seems like there was always some consensus about miracles just around the corner, but a whole lot wider faith has built by now.
I thoroughly felt like AI was coming fast because I knew what I would do if I had all that computer power. But to all appearances I ran the other way since that was absurdly out-of-reach, while at the same time I could count on those enthusiasts to carry the ball forward. There was only a very short time when I had more "desktop" (benchtop) computing power to dedicate than almost any of my peers. I could see that beginning to reverse as the IBM PC began to take hold.
Then it became plain to see the "brain drain" from natural science as the majority of students who were most capable logically & mathematically, gravitated to computer science of some kind instead. That was one of the only growth opportunities during the Reagan Recession so I did't blame them. For better or worse I wasn't a student any more and it was interesting to see the growth money rain down on them, but I wasn't worried and stuck with what I had a head start in. Mathematically, there was going to be a growing number of professionals spending all their time on computers who would have otherwise been doing it with natural science, with no end in sight. Those kind of odds were in my favor if I could ante up long enough to stay in the game.
I had incredible good fortune coming into far more tonnes of scientific electronics than usual, so my hands were full simply concentrating on natural science efforts, by that time I figured if that was going to come together with AI some day, I would want to be ready.
In the '90's the neural-net people had some major breakthroughs, after I had my own company they tried to get a fit, but not near the level of perfection needed. I knew how cool it would be though. I even tried a little sophomore effort myself after I had hundreds of megabytes but there was an unfortunate crash that had nothing to do with it.
One of the most prevalent feelings the whole time is I hope I live long enough to see the kind of progress I would want :\
While far more people than me have always felt that it already arrived.
In the mean time, whether employed or as an entrepreneur, doing the math says it would have been more expensive to automate rather than do so much manual effort over the decades.
But thousands of the things I worked on, the whole world could automate to tremendous advantage, so I thought it would be worth it to figure out how, even if it took decades :)
naveen99
a day ago
I mean how did you get an expert programmer before ? Surely it can’t be harder to learn to program with ai than without ai. It’s written in the book of resnet.
You could swap out ai with google or stackoverflow or documentation or unix…
startupsfail
a day ago
The same argument was there about needing to be an expert programmer in assembly language to use C, and then same for C and Python, and then Python and CUDA, and then Theano/Tensorflow/Pytorch.
And yet here we are, able to talk to a computer, that writes Pytorch code that orchestrates the complexity below it. And even talks back coherently sometimes.
gipp
a day ago
Those are completely deterministic systems, of bounded scope. They can be ~completely solved, in the sense that all possible inputs fall within the understood and always correctly handled bounds of the system's specifications.
There's no need for ongoing, consistent human verification at runtime. Any problems with the implementation can wait for a skilled human to do whatever research is necessary to develop the specific system understanding needed to fix it. This is really not a valid comparison.
startupsfail
14 hours ago
There are enormous microcode, firmware and drivers blobs everywhere on any pathway. Even with very privileged access of someone at Intel or NVIDIA, ability to have a reasonable level of deterministic control of systems that involve CPU/GPU/LAN were long gone, almost for a decade now.
gipp
7 hours ago
I think we're using very different senses of "deterministic," and I'm not sure the one you're using is relevant to the discussion.
Those proprietary blobs are either correct or not. If there are bugs, they fail in the same way for the same input every time. There's still no sense in which ongoing human verification of routine usage is a requirement for operating the thing.
wasabi991011
a day ago
No, that is a terrible analogy. High level languages are deterministic, fully specified, non-leaky abstractions. You can write C and know for a fact what you are instructing the computer to do. This is not true for LLMs.
ben_w
a day ago
I was going to start this with "C's fine, but consider more broadly: one reason I dislike reactive programming is that the magic doesn't work reliably and the plumbing is harder to read than doing it all manually", but then I realised:
While one can in principle learn C as well as you say, in practice there's loads of cases of people getting surprised by undefined behaviour and all the famous classes of bug that C has.
layer8
a day ago
There is still the important difference that you can reason with precision about a C implementation’s behavior, based on the C standard and the compiler and library documentation, or its source or machine code when needed. You can’t do that type of reasoning for LLMs, or only to a very limited extent.
Bootvis
a day ago
Maybe, but buffer overflows would occur written in assembler written by experts as well. C is a fine portable assembler (could probably be better with the knowledge we have now) but programming is hard. My point: you can roughly expect an expert C programmer to produce as many bugs per unit of functionality as an expert assembly programmer.
I believe it to be likely that the C programmer would even writes the code faster and better because of the useful abstractions. An LLM will certainly write the code faster but it will contain more bugs (IME).
the_snooze
a day ago
>And yet here we are, able to talk to a computer, that writes Pytorch code that orchestrates the complexity below it.
It writes something that that's almost, but not quite entirely unlike Pytorch. You're putting a little too much value on a simulacrum of a programmer.