Mobile GPUs and Tile-Based Rendering

13 pointsposted 6 hours ago
by jakogut

2 Comments

jimrandomh

an hour ago

This is an AI-written summary of someone else's blog post, which it does not cite. This sentence is a giveaway: "The Asahi Linux blog post reveals the intricate complexity of implementing sample shading on AGX hardware." There are no other mentions of Asahi and no links.

aaaashley

an hour ago

Seems like these are the asahi linux articles being taken from:

https://asahilinux.org/2023/03/road-to-vulkan/ https://asahilinux.org/2022/11/tales-of-the-m1-gpu/

Also, if you're looking for quality content about GPUs, this series of blogposts is a little outdated but still relevant:

https://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-...

Seems like this is someone who just started learning GPU programming and is just throwing stuff onto the internet. See, their [recent blogpost, which is just a list of unwritten vulkan tutorials](https://hyeondg.org/vulkan_tutorial/0).