Zed is now available on Windows

246 pointsposted 12 hours ago
by meetpateltech

101 Comments

smusamashah

3 minutes ago

I am using nightly on Windows and startup time is very slow. It can take 10 seconds to boot up. To quickly edit random files, I would open notepad++ or simple notepad instead, which isn't what I expected from Zed.

miffy900

2 hours ago

Just wanted to mention that some basic Windows-OS keyboard shortcuts don't work, like ALT+F to open the File menu. Also things like ALT+SPACEBAR to bring up the system context menu for the focussed window (the menu with maximise, minimise, close options etc.) do not seem to work. I'm guessing with the DirectX rendering backend, the 'app' is rendered more akin to a video game than a native win32 process.

Also after install, the install directory takes up 400MB+. Even VSCode only takes up around 380MB. I believe it when they say it's not an Electron app, but I do wonder what's being packed in there. I was always under the impresion that Rust apps are pretty lightweight, but that install size is nearing Java levels of binary/dependency bloat.

adastra22

29 minutes ago

> I was always under the impresion that Rust apps are pretty lightweight

Maybe compared to electron, but binary size is an issue with any nontrivial rust application. Due to how cargo works, it compiles and bundles in every dependency in world.

400MB is unnecessarily large though.

tremarley

2 hours ago

A 400mb+ install of bloat will upset many people

This needs to be justified asap to help people understand and reconsider installing it.

hdjrudni

an hour ago

I was a little sus, so I checked: https://imgur.com/a/AJFQjfL

897MB! But it appears to have installed itself twice for some reason. Maybe one is an 'update' which it didn't clean up...? I'm not sure.

Edit: I just opened it and it cleaned itself up. 408MB now. I guess it was in the process of upgrading.

andrewmcwatters

2 hours ago

Just so others here know, it’s possible to have a graphics context and a Win32 menu bar in the same window.

jsheard

6 hours ago

Have they implemented subpixel font rendering by now? I remember that being a sticking point when it came to Linux because they had designed their custom UI renderer around the Macs ubiquitous HiDPI displays, leading to blurry fonts for the much, much larger proportion of Linux (and Windows) users who still use LoDPI displays.

sapiogram

6 hours ago

Idk about subpixel font rendering, but font rendering on Linux looks massively better after a patch last week: https://github.com/zed-industries/zed/issues/7992#issuecomme...

jsheard

6 hours ago

That "after" image is still rendered with greyscale AA rather than subpixel, but whatever they changed did make it more legible at least.

pulsartwin

6 hours ago

I'm glad there's finally some progress in that direction. If they actually implement subpixel RGB anti-aliasing, it would definitely be worth considering as an alternative. It's been surprising to see so many people praise Zed when its text rendering (of all things) has been in such a state for so long.

byproxy

2 hours ago

Yea, I tried to give it a go on Fedora, but the terrible text rendering made it a insta-delete, for me.

andyferris

3 hours ago

> The Windows build uses DirectX 11 for rendering, and DirectWrite for text rendering, to match the Windows look and feel.

As I understand, DirectWrite font rendering uses Windows subpixel font rendering. It seems OK on my monitor (better than the linux version) but haven't done any pixel peeping.

They seem to have anticipated this issue and designed it accordingly!

avdwrks

an hour ago

I installed Zed and tested out a bunch of fonts on my 1440p monitor. It looks decent, but not great. I think that's more a byproduct of Windows' awful font rendering in general though moreso than a Zed specific problem. VSCode is no better.

Seems like the only way to get high quality font rendering these days is a 4k+ display.

TranquilMarmot

5 hours ago

I tried it out on macOS and have a 1440p external monitor that the fonts just look horrible on. Looks fine on the laptop's "retina" display but blurry enough every else that it actually gave me a headache after a few hours.

Alupis

3 hours ago

Zed looks and feels amazing to use. I test-drove it for a bit on my linux system, and the feel of it is difficult to convey to those who have not tried it yet. It's easy to overlook the significance of gpu accelerated editor - but I promise you, use it for a bit and you'll be sold.

The only feature that is preventing me from switching to Zed is the current lack of DevContainer support[1]. After investing a significant amount of time perfecting a devcontainer (custom fat image with all tools/libs + config), it would be a large step backwards to go back to installing everything locally.

There's a lot of eyes on this feature, so I'm hopeful it will be implemented in the future.

[1] https://github.com/zed-industries/zed/issues/11473

droplit

3 hours ago

Any chance you'd be willing to share more about your custom dev container?

mercutio2

2 hours ago

What does having a DevContainer get you?

I’m all for documenting every bit of my setup, but beyond that…

adastra22

27 minutes ago

I use a devcontainer to run Claude Code on a sandbox with all tools and services installed. That way I can run YOLO mode with some safety.

timfsu

5 hours ago

Unfortunately, I tried to use zed as my daily driver, but the typescript experience was subpar. While the editor itself was snappy, LSP actions like "jump to declaration" were incredibly slow on our codebase compared to VS Code / Cursor.

brundolf

9 minutes ago

I had the same experience and the same outcome. Zed was super fast for editing but slow for rich features, which on the net slowed me down compared with VSCode

0x696C6961

4 hours ago

That doesn't make sense, they both use tsserver under the hood.

brundolf

7 minutes ago

I've heard that VSCode gets some special treatment and integrations with the typescript server that go deeper than normal LSP

foobarbaz33

4 hours ago

You could have an lsp server of infinite speed, but that wouldn't help one bit if the bottleneck is how the client deals with the messaging.

The specific techniques used to send, receive, and parse JSON could matter.

hdjrudni

an hour ago

Could, ya, but I'd be pretty impressed and sad if Rust didn't have really good JSON parsers/serializers by now.

adastra22

25 minutes ago

What do you mean? It has exceptionally good crates for that, and has for more than a decade. Is there something you feel is missing?

steveklabnik

an hour ago

It’s had them for a very long time, pre-1.0.

twoquestions

7 hours ago

It's extremely refreshing to see the editor's memory and processor usage be smaller than the webapp tab I'm working on.

I'm really liking it thus far!

eviks

6 hours ago

Its binary is half a gig in size, so just like a browser, nothing fresh about that.

kstrauser

5 hours ago

It has a huge amount of treesitter modules, etc., statically compiled into the executable. They're not all loaded the instant you fire it up.

zamadatix

6 hours ago

Size on disk is about 64x less relevant than size in RAM for me. To give Zed some credit in this area, it's statically linked and the Linux binary is half the size as the Windows one.

adastra22

22 minutes ago

The OS loads the entire binary into RAM.

nextaccountic

6 minutes ago

It loads on demand, and pages you don't use don't need to be on RAM

Rohansi

6 hours ago

What could they be statically linking to have a 400MB executable?

3836293648

8 minutes ago

A tonne of treesitter grammars

waterTanuki

3 hours ago

considering how cheap storage is nowadays nitpicking about binary size is a very weird take. Are you editing code on an esp32?

adastra22

22 minutes ago

RAM is not cheap. Executables live in RAM when running.

archargelod

3 hours ago

I just refuse to use any software that baloons it's filesize. Not because I can't afford storage, but because there are always alternatives that have similar features and packed into fraction (usually less than 1%) of filesize. If one of them can do it and other can't, it's a bad product, that I have no intention to support.

We should strive to write better software that is faster, smaller and more resilient.

"Storage is cheap" is a bad mentality. This way of thinking is why software only gets worse with time: let's have a 400mb binary, let's use javascript for everything, who needs optimization - just buy top of the shelf super computer. And it's why terabytes of storage might not be enough soon.

waterTanuki

an hour ago

I can empathize with how lazy some developers have gotten with program sizes. I stopped playing CoD because I refused to download their crap 150+ GB games with less content than alot of other titles that are much smaller.

That said, storage is cheap, it's not a mentality but a simple statement of fact. You think zed balloons their file sizes because the developers are lazy. It's not true. It's because the users have become lazy. No one wants to spend time downloading the correct libraries to use software anymore. We've seen a rise in binary sizes in most software because of a rise in static linking, which does increase binary size, but makes using and testing the actual software much less of a pain. Not to mention the benefits in reduced memory overhead.

VSCode and other editors aren't smaller because the developers are somehow better or more clever. They're using dynamic linking to call into libraries on the OS. This linking itself is a small overhead, but overhead none-the-less, and all so they can use electron + javascript, the real culprits which made people switch to neovim + zed in the first place. 400mb is such a cheap price to pay for a piece of software I use on a daily basis.

I'm not here to convince you to use Zed or any editor for that matter. Use what you want. But you're not going to somehow change this trend by dying on this hill, because unless you're working with actual hardware constraints, dynamic linking makes no sense nowadays. There's no such thing as silver bullet in software. Everything is a tradeoff, and the resounding answer has been people are more than happy to trade disk space for lower memory & cpu usage.

1a527dd5

5 hours ago

  [Window Title]
  Critical

  [Main Instruction]
  Unsupported GPU

  [Content]
  Zed uses DirectX for rendering and requires a compatible GPU.

  Currently you are using a software emulated GPU (Microsoft Basic Render Driver) which
  will result in awful performance.

  For troubleshooting see: https://zed.dev/docs/windows
  Set ZED_ALLOW_EMULATED_GPU=1 env var to permanently override.


  [Skip] [Troubleshoot and Quit]
Ah bummer.

jsheard

5 hours ago

That's more of an issue with your system than an issue with Zed, you have to veer pretty far from the beaten path to not have proper DirectX nowadays. Are you running Windows in a VM?

1a527dd5

5 hours ago

No, but I am remoted in to my dev box (over RDP/mstsc).

Maxatar

4 hours ago

If you're using it via RDP then you won't notice any rendering performance issues since RDP itself has terrible rendering performance.

neurostimulant

5 hours ago

Maybe try gaming-oriented remote desktop tools, like steam link or sunshine/moonlight. Those work great with directx, assuming you have a working gpu (at least integrated gpu) on your remote box. They also have way better latency, though use a lot more bandwidth.

KetoManx64

5 hours ago

How am I supposed to ask for permission from IT to install Steam or gaming related tools like Moonshine just to use a code editor?

heavyset_go

3 hours ago

They're productivity tools, not gaming software. You'll be faster and deal with less errors using the correct optimized remote desktop tool for your job, versus what you're using now, which can be slow and error prone.

rafram

2 hours ago

> Moonlight

> Open source game streaming client

> Moonlight allows you to play your PC games on almost any device

OK, fine, maybe Sunshine will be different.

> Sunshine is a self-hosted game stream host for Moonlight.

Maybe not.

heavyset_go

an hour ago

My post was answering the question of how they should ask for permission to use it. You pitch it as productivity software that helps you do your job better.

pezgrande

5 hours ago

By explaining the advantages over "older" methods. A lot of people use Moonlight/Sunshine for non gaming related stuff, specially considering than the alternatives are all proprietary.

xmcp123

3 hours ago

Every part of this sentence made me so sad.

Your company trusts you to write code but not run code?

adastra22

23 minutes ago

It is for protection against rootkits, not to be nanny to the employees.

perching_aix

5 hours ago

What does a text editor have to do to achieve >>awful performance<< when software rendering?

tom_

3 hours ago

Maybe it's misdetecting something? I used to use Remote Desktop for game development sometimes, as weather could make the journey to the office impossible, and the performance was always pretty ok, even with UE5 stuff making heavy use of Nanite running at 1440p.

And if it was actually software emulated, which I can't believe for a moment, though I admit I never checked (I just always assumed the window contents were transmitted via some kind of video encoder) - then I can't imagine that a text editor would be a problem.

The input latency might not be as good as you'd like.

aniviacat

5 hours ago

I also get that message when opening Zed in a VM. The performance is not actually awful, I can use it just fine.

h33t-l4x0r

21 minutes ago

My work PC is a $600 laptop with an on-board GPU, will I notice a difference between this and Vscode?

mythz

3 hours ago

Nice but too little/too late, already switched to Linux - where Zed already works great!

_fzslm

6 hours ago

I have waited for this for months... but it's still only an x86_64 binary!

I love my ARM Surface Pro, and Zed would make a wonderful editor on this hardware. If anyone from Zed is reading this, please think about it!

sunshowers

5 hours ago

I build Zed for Windows aarch64 from source -- works great, though the build process is quite slow on my 16GB Surface Pro. Definitely hoping for official binaries, though!

_fzslm

5 hours ago

I think I got as far as installing the Visual Studio Installer so I could install Visual Studio and I just bailed on that whole thing, lol. I'll have to take some time out on a weekend to take another look :)

anta40

an hour ago

I use this as Sublime replacement on my macOS. So far happy with it. Only use it as a general purpose text editor.

Okay, I may ocassionally do some code editing on it. But most of the time it's gotta be VSCode or vim/nvim.

vietvu

20 minutes ago

I didn't know bundling app for the most popular OS is that hard.

linhns

10 minutes ago

Not the most popular for programmers

olive-n

6 hours ago

I installed the beta a week or two ago. Many of the files I tried opening in it just did not work at all. It can only open utf-8 encoded files.

That is not a problem for code, but if you just want to open some random .txt file or .csv file, these are often enough not utf-8 encoded, especially if they contain non English text.

The github issue for this is showing progress, but I think it's a mistake to promote the editor to stable as is.

hdjrudni

an hour ago

I switched from VSCode to Zed as my "I just need to edit this 1 little text file" app because VSCode was way too spammy. Every time I open it it wants to update something or complain about some extensions or complain that I had a file open and now it MUST close it because heaven forbid I open two things at once.

I hope Zed stays clean. We'll see. So far so good. Was quite happy they had a JetBrains base hotkey setup. Had to add a few of my own but I could pretty easily, nothing missing so far.

breadwinner

5 hours ago

I watched the video on the home page and thought it is weird that they spend an inordinate amount of time on frame rate. Who picks an editor based on frame rate?

If you want to talk about perf in the context of a text editor show me how big of a file you can load--especially if the file has no line breaks. Emacs has trouble here. If you load a minified js file it slows to a crawl especially if syntax highlighting is on. Also show me how fast the start up time is. This is another area where Emacs does not do well.

So Zed is available on Windows--but only if you have a x64 processor. Lots of people run Windows on Arm64 and I don't see any mention of Arm64. This is where the puck is heading.

Also noticed Emacs key binding is in beta still.

STKFLT

5 hours ago

High frame rates (low frame times, really) are essential to responsiveness which, for those who appreciate it, is going to make much more of a difference day to day than the odd hiccup opening a large file (not that zed does have that issue, I wouldn't know as I haven't tried opening something huge).

adastra22

18 minutes ago

This is one of those things that make me question whether I experience the world fundamentally differently than many of you.

I have never, ever felt “latency” in editor UI. Any editor UI. It’s editing text for Pete’s sake. I can only type so fast, or read so fast.

breadwinner

5 hours ago

That's an interesting take. For whatever reason, frame rate is not one of my complaints about existing editors such as Emacs, VS Code, etc.

poly2it

5 hours ago

It's not just frame rate, but also input delay. If you're using Visual Studio Code, you might be used to waiting 100 ms for a character you typed to appear. My personal workflow is based on Kitty and Neovim, which I've configured so that it can launch within 20 ms. Working without any input delay allows me to explore and edit projects at typing speed. As such, even tiny delays really bother me and make me lose my flow. I would believe Zed's focus on performance is motivated similarly.

Also, I do not believe Windows on Arm64 is a very large demographic? Especially for developers, unless they're specifically into that platform.

adastra22

16 minutes ago

You literally can’t tell the difference in a 20ms delay. That is an order of magnitude lower than the neural feedback loop latency. You may think that you can, but studies don’t back this up.

marcosdumay

an hour ago

The only IDE I have used where frame rate is noticeable was Visual Studio (not Code).

Once you are beyond a bare minimum, every other speed metric is more important. Zed does really well on many of those, but some depend on the LSP, so they become the bottleneck quickly.

breadwinner

5 hours ago

kbolino

4 hours ago

Most of that is macOS and ChromeOS, not Windows.

jsheard

4 hours ago

Yeah. The Steam survey isn't a perfect sample since it's skewed towards gamers, but that currently shows just 0.08% of Windows users are on ARM, while 81.5% of Mac users are on ARM.

breadwinner

4 hours ago

That may be true if you're looking at all windows computers in existence. If you look at new laptops being sold you see different numbers. As of 2025, Arm processors hold about 13% to 20% of the market share for new Windows laptops. This is important because these are the people who are more likely to download and install your software.

bschwindHN

3 hours ago

> Who picks an editor based on frame rate?

Me! Frame rate and input latency are very important for a tool I use for hours every day. Obviously that's not the only feature I look for in an editor but if an editor _doesn't_ have it, I skip it. I also try to work on devices with 120Hz displays and above these days.

jay_kyburz

5 hours ago

Yeah, Kate will choke on a large single line file. Its one of the very few issues I bump into from time to time.

scuff3d

5 hours ago

This always makes me laugh. The editor was barely announced two years ago. They've built it from the ground up with native support now for three different operating systems. They're experimenting with some cool new features, and even though I don't care about it I've heard their AI integration is pretty damn good.

But waaaaah they don't support a processor that accounts for probably less then 10% of Windows Machines

breadwinner

5 hours ago

Ubiquity is pretty important when you're going to invest in learning a new editor. This is one of the advantages of vim for example. It is available everywhere... linux, windows, terminal, gui, etc.

scuff3d

an hour ago

You mean... like a GUI editor that runs on Windows, Mac, and Linux?

mathnode

6 hours ago

I tried it for a bit. But unless you want to use their choice of lsp/linter/whatever from what you are used to, then you will waste even more time customising zed to your needs from your previous solution.

chrysoprace

3 hours ago

Nice to see. Will probably start using it over quick edits on Windows.

I'd like to properly give it a go one day due to the effort put into its vim keybindings, but until then I'll stick to neovim.

the__alchemist

5 hours ago

Is this something like Sublime? Light/responsive editor for one-off files? But maybe with some better introspection? That would fill a niche for me; trying it. FYI download+install is the smoothest experience of any software I've loaded recently I didn't build myself. Going to daily-drive it for a bit and see what's up; promising!

evil-olive

4 hours ago

as a 10+ year Sublime user, Zed is the best of the more "modern" GUI editors I've tried.

I haven't fully switched over to using it as my daily-driver because Zed's heavy reliance on GPU rendering means that it locks up every time I suspend & resume my Linux box [0,1] but I'm optimistic about the progress they're making on it.

0: https://github.com/zed-industries/zed/issues/7940

1: https://github.com/zed-industries/zed/issues/23288

SnowingXIV

4 hours ago

Was a heavy sublime user for many years, slowly migrated to vim (first sublime with vim keybindings) but now daily drive lazyvim and the defaults with that are very sane.

Quick install on any platform and just works. And obviously plenty of configuration that’s available to you but if you haven’t I’d give that a go.

hbbio

3 hours ago

Still on Sublime, and helix in terminal.

Tried zed, it's interesting but several things are missing including the ability to skip extensions auto-update... which imho is critical for security.

KetoManx64

5 hours ago

I still Sublime for quick text file changes and then Zed for programming/AI assisted tasks.

qwertytyyuu

an hour ago

What is Zed? A vscode like editor?

marcosdumay

an hour ago

Pretty much, yeah.

It's native code, and it shows. It also has some AI integrations that are different, but I don't know how well they work.

It looks nice, but I haven't managed to use it for long.

newswangerd

3 hours ago

I'm so impressed by how quickly this team can ship new features. It seems like every few weeks there's a new major update!

marcelr

2 hours ago

tried to switch a few times

i can’t describe it in any other way other than it feels cold to use

i wonder if anyone else felt the same in earlier versions and feels that it’s fixed

8cvor6j844qw_d6

8 hours ago

> Zed isn't an Electron app; we integrate directly with the underlying platform for maximal control.

Sounds great. Looking forward to doing a simple test run with Astro SSG

nwah1

8 hours ago

Is it on winget?

janpio

6 hours ago

  > winget search zed
  Name                             Id                                Version     Match                             Source
  -----------------------------------------------------------------------------------------------------------------------
  Zed Preview                      ZedIndustries.Zed                 0.208.4-pre Moniker: zed                      winget
So not fully updated yet it seems.

desireco42

4 hours ago

I don't use windows, but this is good development as all platforms should be present for editors to be worth using. I am happy Zed user since long time, I am happy it had kept with out demands, with adding AI, Git etc. Also integration of cli tools into AI is excellent and really refreshing.

kundi

5 hours ago

First, you should fix fundamental operations on Mac and other distributions - for example when you stash or perform operations on files from other tools, it will put the state out of sync.

You can build the most beautiful and fastest IDE, but with this bugs, it’s useless