gwbas1c
15 hours ago
Before making criticisms that Garbage Collection "defeats the point" of Rust, it's important to consider that Rust has many other strengths:
- Rust has no overhead from a "framework"
- Rust programs start up quickly
- The rust ecosystem makes it very easy to compile a command-line tool without lots of fluff
- The strict nature of the language helps guide the programmer to write bug-free code.
In short: There's a lot of good reasons to choose Rust that have little to do with the presence or absence of a garbage collector.
I think having a working garbage collection at the application layer is very useful; even if it, at a minimum, makes Rust easier to learn. I do worry about 3rd party libraries using garbage collectors, because they (garbage collectors) tend to impose a lot of requirements, which is why a garbage collector usually is tightly integrated into the language.
jvanderbot
14 hours ago
You've just listed "Compiled language" features. Only the 4th point has any specificity to Rust, and even then, is vague in a way that could be misinterpreted.
Rust's predominant feature, the one that brings most of its safety and runtime guarantees, is borrow checking. There are things I love about Rust besides that, but the safety from borrow checking (and everything the borrow checker makes me do) is why I like programming in rust. Now, when I program elsewhere, I'm constantly checking ownership "in my head", which I think is a good thing.
gwbas1c
13 hours ago
Oh no, I'm directly criticizing C/C++/Java/C#:
The heavyweight framework (and startup cost) that comes with Java and C# makes them challenging for widely-adopted lightweight command-line tools. (Although I love C# as a language, I find the Rust toolchain much simpler and easier to work with than modern dotnet.)
Building C (and C++) is often a nightmare.
hypeatei
13 hours ago
> The heavyweight framework
Do you mean the VM/runtime? If so, you might be able to eliminate that with an AOT build.
> I find the Rust toolchain much simpler and easier to work with than modern dotnet
What part of the toolchain? I find them pretty similar with the only difference being the way you install them (with dotnet coming from a distro package and Rust from rustup)
jillesvangurp
9 hours ago
Exactly, natively compiled garbage collected languages (like Java with Graal; or as executed on Android) don't have a lot of startup overhead. In Java the startup overhead is mostly two things that usually conspire to make things worse:
1) dynamic loading of jar files
2) reflection
Number 1 allows you to load arbitrary jar files with code and execute them. Number 2 allows you to programmatically introspect existing code and then execute logic like "Find me all Foo sub classes and create an instance of those and return the list of those objects". You can do that at any time but a lot of that kind of stuff happens at startup. That involves parsing, loading and introspecting thousands of class files in jar files that need to be opened and decompressed.
Most of "Java is slow" is basically programs loading a lot of stuff at startup, and then using reflection to look for code to execute. You don't have to do those things. But a lot of popular web frameworks like Spring do. A lot of that stuff is actually remarkably quick considering what it is doing. You'd struggle to do this in many other languages. Or at all because many languages don't have reflection. If you profile it, there are millions of calls happening in the first couple of seconds. It's taking time yes. But that code has also been heavily optimized over the years. Dismissing what that does as "java is slow" and X is fast is usually a bit of an apples and oranges discussion.
With Spring Boot, there are dozens of libraries that self initialize if you simply add the dependency or the right configuration to your project. We can argue about whether that's nice or not; I'm leaning to no. But it's a neat feature. I'm more into lighter weight frameworks these days. Ktor server is pretty nice, for example. It starts pretty quickly because it doesn't do a whole lot on startup.
Loading a tiny garbage collector library on startup isn't a big deal. It will add a few microseconds to your startup time maybe. Probably not milliseconds. Kotlin has a nice native compiler. If you compile hello world with it it's a few hundred kilobytes for a self contained binary with the program, runtime, and the garbage collection. It's not a great garbage collector. For memory intensive stuff you are better off using the JVM. But if that's not a concern, it will do the job.
mk89
an hour ago
You forgot to mention Quarkus :)
ComputerGuru
11 hours ago
New AOT C# is nice, but not fully doable with the most common dependencies. It addresses a lot of the old issues (size, bloat, startup latency, etc)
jiggawatts
2 hours ago
Hilariously, the Microsoft SQL Client is the primary blocker for AOT for most potential usecases.
Want fast startup for an Azure Function talking to Azure SQL Database? Hah… no.
In all seriousness, that one dependency is the chain around the ankle of modern .NET because it’s not even fully async capable! It’s had critical performance regression bugs open for years.
Microsoft’s best engineers are busy partying in the AI pool and forgot about drudgery like “make the basics components work”.
pjmlp
7 hours ago
Only for those that don't know how to use AOT compilation tools for Java and C#.
jraph
7 hours ago
GraalVM indeed do wonders wrt startup times and in providing a single binary you can call.
procaryote
12 hours ago
Hello world in java is pretty fast. Not rust fast but a lot faster than you'd expect.
Java starting slowly is mostly from all the cruft in the typical java app, with springboot, dependency injection frameworks, registries etc. You don't have to have those, it's just that most java devs use them and can't conceive of a world of low dependencies
Still not great for commandline apps, but java itself is much better than java devs
gizmo686
11 hours ago
Testing on my machine, Hello World in java (openjdk 21) takes about 30ms.
In contrast, "time" reports that rust takes 1ms, which is the limit of it's precision.
Python does Hello World in just 8ms, despite not having a separate AOT compilation step.
The general guidance I've seen for interaction is that things start to feel laggy at 100ms; so 30ms isn't a dealbreaker, but throwing a third of your time budget at the baseline runtime cost is a pretty steep ask.
If you want to use the application as a short lived component in a larger system, than 30ms on every invocation can be a massive cost.
zigzag312
11 hours ago
App that actually does something will probably have even larger startup overhead in Java as there will be more to compile just-in-time.
pjmlp
7 hours ago
Only when not using either AOT or JIT cache.
0cf8612b2e1e
9 hours ago
I recall that Mercurial was really fighting their Python test harness. It essentially would startup a new Python process for each test. At 10ms per, it added up to something significant, given their volume of work to cover something as complicated as SCM.
guelo
9 hours ago
I'm trying and failing to imagine a situation where 30ms startup time would be a problem. Maybe some kind of network service that needs to execute a separate process on every request?
davemp
3 hours ago
30ms is pretty close to noticeable for anything that responds to user input. 30ms startup + 20-70ms processing would probably bump you into the noticeable latency range.
tacticus
6 hours ago
30ms is the absolute best case. Throw some spring in there and you're very quickly at 10s. rub some spring-soap and it's near enough to 60s
ori_b
5 hours ago
And imagine if you start adding sleep calls! Those could take minutes to hours, or even days!
kbolino
12 hours ago
Java's biggest weakness in this area is its lack of value types. It's well known, Project Valhalla has been trying to fix it for years, but the JVM just wasn't built around such types and it's hard to bolt them on after the fact. Java's next biggest weakness (which will become more evident with value types) is its type-erased generics. Both of these problems lead to time wasted on unnecessary GC, and though they can be worked around with arrays and codegen, it's unwieldy to say the least.
pron
11 hours ago
Project Valhalla will also specialise generics for value types. When you say, "it's hard to bolt on", the challenge isn't technical, but how to do this in a way that adds minimal language complexity (i.e. less than in other languages with explicit "boxed" and "inlined" values). Ideally, this should be done in a way that tells the compiler know which types can be inlined (e.g. they don't require identity) and then letting the compiler decide when it wants to actually inline an instance as a transparent optimisation. The challenge would not have been any smaller had Java done this from the beginning.
kbolino
11 hours ago
Maybe I picked the wrong wording--I don't mean to diminish the ambitions or scope of Valhalla--but I definitely think the decision to eschew value types at the start has immense bearing on the difficulty of adding them now.
Java's major competitors, C# and Go, both have had value types since day one and reified generics since they gained generics; this hasn't posed any major problems to either language (with the former being IMO already more complex than Java, but the latter being similarly or even less complex than Java).
If the technical side isn't that hard, I'd have expected the JVM to have implemented value types already, making it available to other less conservative languages like Kotlin, while work on smoothly integrating it in Java took as long as needed. Project Valhalla is over a decade old, and it still hasn't delivered, or even seems close to delivering, its primary goals yet.
Just to be clear, I don't think every language needs to meet every need. The lack of value types is not a critical flaw of Java in general, as it only really matters when trying to use Java for certain purposes. After all, C# is very well suited to this niche; Java doesn't have to fit in it too.
pron
9 hours ago
> Java's major competitors, C# and Go, both have had value types since day one
Yes (well, structs; not really value types), but at a significant cost to FFI and/or GC and/or user-mode threads (due to pointers into the stack and/or middle of objects). Java would not have implemented value types in this way, and doing it the way we want to would have been equally tricky had it been done in Java 1.0. Reified generics also come at a high price, that of baking the language's variance strategy into the ABI (or VM, if you want). However, value types will be invariant (or possibly extensible in some different way), so it would be possible to specialise generics for them without necessarily baking the Java language's variance model into the JVM (as the C# variance model is baked into the CLR).
Also, C# and Go didn't have as much of a choice, as their optimising compilers and GCs aren't as sophisticated as Java's (e.g. Java doesn't actually allocate every `new` object on the heap). Java has long tried to keep the language as simple as possible, and have very advanced compilers and GCs.
> If the technical side isn't that hard, I'd have expected the JVM to have implemented value types already, making it available to other less conservative languages like Kotlin, while work on smoothly integrating it in Java took as long as needed
First, that's not how we do things. Users of all alternative Java Platform languages (aka alternative JVM languages) combined make up less than 10% of all Java platform users. We work on the language, VM, and standard library all together (this isn't the approach taken by .NET, BTW). We did deliver invokedynamic before it was used by the Java language, but 1. that was after we knew how the language would use it, and 2. that was at a time when the JDK's release model was much less flexible.
Second, even if we wanted to work in this way, it wouldn't have mattered here. Other Java Platform languages don't just use the JVM. They make extensive use of the standard library and observability tooling. Until those are modified to account for value types, just a JVM change would be of little use to those languages. The JVM comprises maybe 25% of the JDK, while Kotlin, for example, makes use of over 95% of the JDK.
Anyway, Project Valhalla has taken a very long time, but it's making good progress, and we hope to deliver some of its pieces soon enough.
pjmlp
7 hours ago
Currently it takes lots of boilerplate code, however with Project Panama API you can model C types in memory, thus kind of already using value types even if Valhala isn't yet here.
To avoid manually writing all the Panama boilerplate, you can instead write a C header file with the desired types, and then run jextract through it.
quotemstr
11 hours ago
Heavyweight startup? What are you talking about? A Graal-compiled Java binary starts in a few milliseconds. Great example of how people don't update prejudices for decades.
jrop
13 hours ago
Just going to jump in here and say that there's another reason I might want Rust with a Garbage Collector: The language/type-system/LSP is really nice to work with. There have indeed been times that I really miss having enums + traits, but DON'T miss the borrow checker.
tuveson
13 hours ago
Maybe try a different ML-influenced language like OCaml or Scala. The main innovation of Rust is bringing a nice ML-style type system to a more low level language.
Yoric
12 hours ago
Jane Street apparently has a version of OCaml extended with affine types. I'd like to test that, because that would (almost) be the best of all worlds.
nobleach
7 hours ago
I think you're referring to OxCaml. I'd love to see this make a huge splash. Right now one of the biggest shortcomings of OCaml, is one is still stuck implementing so much stuff from scratch. Languages like Rust, Go and Java have HUGE ecosystems. OCaml is just as old (even older than Rust since OCaml inspired Rust and its original compiler was written in OCaml) as these languages. Since it's not been as popular, it's hard to find well-supported libraries.
umanwizard
10 hours ago
There are other nice things about Rust over OCaml that are mainly just due to its popularity. There are libraries for everything, the ecosystem is polished, you can find answers to any question easily, etc. I don't think the same can be said for OCaml, or at least not to the same extent. It's still a fairly niche language compared to Rust.
nobleach
7 hours ago
I remember about 5 years ago, StackOverflow for OCaml was a nightmare. It was a mishmash of Core (from Jane Street) Batteries, and raw OCaml. New developers were confronted with the prospect of opening multiple libraries with the same functionality. (not the correct way of solving any problem)
zamalek
14 hours ago
- Rust is a nice language to use
tayo42
13 hours ago
What other language has modern features like rust and is compiled?
cultofmetatron
10 hours ago
nim, zig and ocaml come to mind
procaryote
12 hours ago
it depends completely on what you put in "modern features"
tayo42
11 hours ago
Pattern matching, usable abstractions, non null types, tagged unions or w/e enums are, build tools etc
strobe
4 hours ago
Scala but it's on JVM (also is https://scala-native.org without JVM but that not really has big user base)
procaryote
10 hours ago
This sounds more like "this is what I like in rust" than "features any modern language should have" though
If you like rust, use rust. It's very likely the best rust
lmm
3 hours ago
> This sounds more like "this is what I like in rust" than "features any modern language should have" though
Good build tooling has been around since 2004, and all of the rest of those features have been around since the late 1970s. There's really no excuse for a language not having all of them.
antonvs
2 hours ago
That’s definitely a list of features that any modern language should have. It’s in no way specific to Rust.
pjmlp
7 hours ago
Standard ML from 1983, alongside all those influenced by it like Haskell, OCaml, Agda, Rocq,....
lmm
3 hours ago
Most of those have nothing remotely approaching Rust's level of build tooling.
munificent
11 hours ago
I'm not sure what you mean by "usable abstractions" and tagged unions are a little verbose because they are defined in terms of closed sets of subtypes, but otherwise Dart has all of those.
tayo42
10 hours ago
Nothing like "oh you can do that but with this weird work around" or if they're clunky to use
gizmo686
13 hours ago
Also, the proposed garbage collector is still opt in. Only pointers that are specifically marked as GC are garbage collected. This means that most references are still cleaned up automatically when the owner goes out of scope. This greatly reduces the cost of GC compared to making all heap allocations garbage collected.
This isn't even a new concept in Rust. Rust already has a well accepted RC<T> type for reference counted pointers. From a usage perspective, GC<T> seems to fit in the same pattern.
zigzag312
11 hours ago
Language where most of the libraries are without GC, but has an GC opt in would be interesting. For example only your business logic code would use GC (so you can write it more quickly). And parts where you don't want GC are still written in the same language, avoiding the complexity of FFI.
Add opt-in development compilation JIT for quick iteration and you don't need any other language. (Except for user scripts where needed.)
yoyohello13
12 hours ago
I love the rust ecosystem, syntax, and type system. Being able to write Rust without worrying about ownership/lifetimes sounds great honestly.
drnick1
2 hours ago
Aren't Rust programs still considerably larger than their C equivalent because everything is statically linked? It's kind of hard to see that as an advantage.
victorbjorklund
10 hours ago
Also assuming one can mix garbage collection with the borrower (is that what its called in rust?) one should be able to use GC for things that arent called that much / that important and use the normal way for things that benefit from no GC interupts etc
rixed
12 hours ago
In all honesty, there are three topics I try to refrain myself from engaging with on HN, often unsuccesfully: politics, religion, and rust.
I don't know what you had to go through before reaching rust's secure haven, but what you just said is true for the vast majority of compiled languages, which are legions.
bregma
10 hours ago
> politics, religion, and rust
Is there a real distinction between any of those?
quotemstr
11 hours ago
It's the fledging of a new generation of developers. Every time I see one of these threads I tell myself, "you, too, were once this ignorant and obnoxious". I don't know any cute except letting them get it out of their system and holding my nose as they do.
Ar-Curunir
21 minutes ago
Well you might find it good to learn that Rust is based on plenty of ideas dating back decades, so _your_ obnoxious and patronizing attitude is unwarranted.
jadenPete
8 hours ago
Rust's choice of constructs also makes writing safe and performant code easy. Many other compiled languages lack proper sum and product types, and traits (type classes) offer polymorphism without many of the pitfalls of inheritance, to name a few.
fithisux
9 hours ago
I really like your work
imtringued
9 hours ago
The problem with conventional garbage collection has very little to do with the principle or algorithms behind garbage collection and more to do with the fact that seemingly every implementation has decided to only support a single heap. The moment you can have isolated heaps almost every single problem associated with garbage collection fades away. The only thing that remains is that cleaning up memory as late as possible is going to consume more memory than doing it as early as possible.
tuveson
8 hours ago
What problem does that solve with GC, specifically? It also seems like that creates an obvious new problem: If you have multiple heaps, how do you deal with an object in heap A pointing to an object in heap B? What about cyclic dependencies between the two?
If you ban doing that, then you’re basically back to manual memory management.
grogers
6 hours ago
BEAM (i.e. erlang) is exactly that model, every lightweight process has its own heap. I don't see how you'd make that work in a more general environment that supports sharing pointers across threads.
James_K
12 hours ago
Go is probably a better pick in this case.
throwaway127482
15 minutes ago
With data intensive Go applications you eventually hit a point where your code has performance bottlenecks that you cannot fix without either requiring insane levels of knowledge on how Go works under the hood, or using CGo and incurring a high cost for each CGo call (last I heard it was something like 90ns), at which point you find yourself regretting you didn't write the program in Rust. If GC in Rust could be made ergonomic enough, I think it could be a better default choice than Go for writing a compiled app with high velocity. You could start off with an ergonomic GC style of Rust, then later drop into manual mode wherever you need performance.