Pawn is a simple, typeless, 32-bit extension language with a C-like syntax

23 pointsposted 8 days ago
by unleaded

5 Comments

porkbrain

5 hours ago

Used for example to write GTA SAMP modes. I remember writing them in Pawno IDE. The scripts would get large as I'd export positions of many objects and paste them into the scripts to spawn in game. Makes for an okey "how I started programming" story.

j-scott

4 hours ago

See also Sourcepawn[0], popular in the sourcemod engine community for custom server plugins and game modes.

[0] https://github.com/alliedmodders/sourcepawn

nrawe

23 minutes ago

Many hours of fun it was running CounterStrike servers and writing my own plugins. Halcyon days :)