rendaw
2 hours ago
Okay I've seen a ton of procedural earth generation blog posts. Random bisections, noise, fractals, erosion, watersheds, biomes and climate derivation, etc etc.
Why did the author of this one choose this approach rather than some other approach? What issues did they see with others that they decided to write their own? What's unique here?
Or maybe: What's the ultimate procedural earth generation technique? Is there anyone following these and comparing them?
kelseyfrog
42 minutes ago
Procedural generation's history mirrors that of symbolic AI - hand tuned, interpretable procedures that parallel the conceptual models we have of a generating process.
The choices the author made reflect the way they conceptualize the generating process. This is in contrast to a data-informed approach.
A data-informed approach to island generation would be a spatially auto-correlated generating model whose parameters were derived from real life data on islands. You would then be able to generate more in-distribution islands that were statistically similar to islands in the corpus.
You don't often see this in the proc-gen world because part of the fun is adding epicycles and various tunable knobs.