Show HN: Game demo made with my homemade game engine

101 pointsposted 6 months ago
by delduca

56 Comments

heeton

5 months ago

Is this actually a game?

It loads with one item in an inventory I can’t seem to use past the first room, and there seems to be nothing in the second room that is interactive except (spoilers) a cupboard door.

Is this just a tech demo of some features? Or something bigger that everyone in the comments is missing?

(That aside, the art is vibe is very cool. I love old-school point and clicks ever since Zak McKraken, and a horror themed one would be an instant buy from me)

delduca

5 months ago

Maybe I went a bit overboard with the title. It’s still a work in progress, and quality pixel art really does take a lot of time.

Thanks for the feedback though, I truly appreciate it.

ThePowerOfFuet

5 months ago

You've done far more than I ever could, and you should be proud of it!

delduca

5 months ago

Blood & tears. Thank you!

weatherlight

5 months ago

love the little heart filled note you left in the game's files :) I hope Henrique finds it one day too.

krapp

5 months ago

I think I remember this, you posted this once before. It looks like you've posted this a few times.

And I think my comment was that the art style was good, but the game itself didn't have any substance. And I stand by that. It's difficult to know what to do and what to interact with, and the hand as a UI element isn't really helping as much as it should. My honest opinion is that this should have been a lot better between then and now and from what I remember it looks almost exactly the same.

Please, for your own good, stop posting this until you've finished an actual playable game with this engine. Bad content doesn't even show off the capabilities of your engine very well.

I'm trying not to be mean because I have a pile of unfinished projects of my own but you really shouldn't shortchange yourself.

In fact, maybe you could put up a dev blog to show your progress. That might be a good way to get feedback as you work as well, and advertise your engine and games.

delduca

5 months ago

HN allows posting multiple times, sorry about that. Thanks for your feedback, though! I’ll create a development blog — it was a great idea.

All the best, and thank you for reviewing my demo so many times.

mlaux

5 months ago

I love the art style! Echoing the others, I'm stuck in the second room - would be cool to have a few hints at the beginning to help out with discoverability.

delduca

5 months ago

Second room is the last one for now. Sorry for the lack of context.

Thank you so much for your feedback!

delduca

5 months ago

For now this is the final stage. I am working to give a “game over” advisory.

Thank you

HeckFeck

5 months ago

I love the passion that has went into this, even if it is still wip. I would like to link to it from https://wmw.thran.uk if that's ok with you.

delduca

5 months ago

Thank you and yes, please, do it.

hei-lima

5 months ago

The music starting so suddenly just gave me a big jumpscare. Great work, tho!

montag

5 months ago

Yes...and it's LOUD!

delduca

5 months ago

We will blow your amps - ManOwar

metabagel

5 months ago

The animation is really cool.

I want to replay the game, but it always starts me in the second room.

I think I was confused about where the pointer is on the hand, because there are two fingers raised. Suggest you add a little flash (sparkle, smoke, etc.) animation to the index finger, if that's the one which is the pointer. I had decided that the symbol on the hand was like a targeting reticle.

delduca

5 months ago

Clear your cookies please.

drpizzamd

5 months ago

Love this. It took me a little time to figure out what to do; however, I enjoyed exploring and figuring it out myself. I'm looking forward to the next 100 rooms to play through. And the big twist at the end. :)

riidom

5 months ago

If you get stuck and need a hint, try right-click somewhere.

bcardarella

5 months ago

How far should I be able to progress? I can out of the first room and open the cabinet in the second room, but cannot progress further.

delduca

5 months ago

You concluded, and in another message I mention that I exaggerated in calling it a game instead of a demo. I hope you liked it.

dang

5 months ago

Ok, we've changed the title to say 'demo' above - hopefully that will help!

delduca

5 months ago

Thank you all for the feedback!

If you ever get stuck forever, it’s probably an issue with Cloudflare Pages. Trying again might work—the game is made entirely of static files.

For now, there’s nothing beyond the second scenario. Pixel art is a slow and expensive process, and I’ve been working on this game since the beginning of the year. Please be patient!

Thanks again!

self_awareness

5 months ago

Cool graphics. As someone who has finished Heretic + Hexen a few days ago, this was good timing for me.

I kind of expected a point and click adventure game, not sure why (maybe because of Full Throttle), but first room is a hidden object game. Not sure what to do in the next room though.

delduca

5 months ago

I am trying to improve the game design, thank you so much for your feedback.

I am in contact with a former coworker who is very skilled in click adventures.

orblivion

5 months ago

I'm on a slow system, but it seems to freeze when I pick up items sometimes. Sound continues though. If I reload the page and play again it shows up in my inventory.

delduca

5 months ago

Thank you for your feedback, I will check the issue.

delduca

5 months ago

Mind to share your specs btw?

orblivion

5 months ago

Firefox 128.14.0esr (64-bit) on Debian via QubesOS (i.e. it's in a VM)

orblivion

5 months ago

It's suddenly the 90s again, this is awesome.

delduca

5 months ago

You really got the spirit, I love this nostalgia.

delduca

5 months ago

I’d like to take this opportunity of reaching #1 on HN to promote the pixel artist who has been working with me all this time.

She is extremely competent. Professional. Creative. Dedicated. Skilled.

https://linktr.ee/dandelion.pixelart

lovich

5 months ago

A game engine is a pretty big solo project. Did you base it off monogame, Godot or something similar, or did you start from scratch?

delduca

5 months ago

I wrote everything from scratch[1], like old games. However, unlike them, I designed a flexible Lua API that’s powerful enough to create (small) games.

I used SDL3 with hardware acceleration, OpenAL, Lua (via sol3), PhysFS, and nlohmann::json. (I could have used only Lua, but the engine needs to interface with the web via WebSockets.) For WebSockets, I use Boost only on desktop and mobile; on the web, I rely on the browser’s native API.

1 - Code is like pasta — much more delicious when homemade.

sentinelsignal

5 months ago

Agreed. Genuinely curious how long this has taken so far

metabagel

5 months ago

I can't manipulate any objects nor leave the room. Firefox and Safari on latest MacOS.

metabagel

5 months ago

Ah, works on Chrome. I like the design. I had difficulty acquiring the leftmost item in the list. I tried a number of times before it was recognized.

delduca

5 months ago

In which stage, the second one is the last for now, I am working on more stages. Sorry for your frustration.

PS. I test in all browsers, I make sure that works on non-Chrome.

jasonjmcghee

5 months ago

Holy headphone / audio warning.

The screaming goat nearly blew my ears out.

delduca

5 months ago

You have found an ester egg that a friend of mine have suggested!

user

5 months ago

[deleted]

Skywalker13

5 months ago

The atmosphere is amazing. Really good job... continue :-)

delduca

5 months ago

Obrigado amigo <3

noufalibrahim

5 months ago

It looks good but I'm not really sure what to do.

cdelsolar

5 months ago

cool game. i'm stuck though...

curtisblaine

5 months ago

Doesn't work on mobile.

delduca

5 months ago

Not intended to work on mobile, it is a desktop game, sorry!

strongbond

5 months ago

I think it sucks. Sorry to be the harbinger of negative opinion, but that's just what I feel about it.

delduca

5 months ago

Mind to elaborate what sucks? Your comment adds nothing.