Show HN: I Wrote a 680-Page Interactive Book on Data Structures and Algorithms

29 pointsposted 7 months ago
by EliasY

6 Comments

user

7 months ago

[deleted]

EliasY

7 months ago

Thank you! It uses the Unity Game Engine plus a bunch of custom tools I built on top to create the playback and animation systems.

yogini

7 months ago

the book looks useful for beginers to visualise and understand concepts better. Alignment of table of contents and FAQ section is breaking on larger screens. I will share this one on Peerlist as well, many devs their might find it useful.

EliasY

7 months ago

The screen resolution issue seems to stem from the fact that I've locked the book to a 16:9 aspect ratio, and I'm still working on it. Thank you for sharing it as well!

u_sama

7 months ago

[dead]

EliasY

7 months ago

Huh... I didn't know about this! But FYI I only wrote the no refund policy as a means to prevent/discourage refund abuse, as the product is only available digitally. I have however refunded two people who have requested a refund. But I completely understand your take!