YesBox
12 hours ago
Nice read. Makes me excited to build a video game company/be surrounded by creatively driven people.
I've been developing a city builder game "Metropolis 1998" [1] for over 3 years. My life has been constantly pulled in two or more different directions (e.g. creativity/artistic expression vs. logic/software). Most of the time the environments that allow these forces to thrive are incompatible with each other.
Since working on my game, I've been in a happy place where I get to go full throttle on both of those. I've created my own engine and I am designing the game, directing the art, handling sound design, marketing, UI, UX, environment design, etc, etc.
[1] https://store.steampowered.com/app/2287430/Metropolis_1998/
My Steam page is perpetually far behind the current state of development: https://x.com/YesboxStudios
pyjarrett
9 hours ago
I played an incredibly amount of SimCity 2000 and SimCity 3000, and Metropolis 1998 looks *amazing.*
thom
10 hours ago
Been following development of this! The game looks great, and the work you've put into the simulation side really seems like it's paying off. If it's not too nosy to ask, how are wishlists etc going?
melvinroest
11 hours ago
I'm currently diving deep in making music (EDM), but this comment makes me feel that I might take a crack at creating my own game. Joining logic and creativity like that sounds like fun!
qiine
11 hours ago
nice work ! like the aesthetic
I am always impressed by what solo devs can achieve.
MrGilbert
10 hours ago
Oh, that‘s you? I played the demo when it first came out, and really liked, what I saw. Cannot wait for the final version!
dejobaan
11 hours ago
Rooting for you, as always!