jmiskovic
8 months ago
The art style looks really great! It is cohesive and makes the most of the low poly art. I would definitely play this (in single player).
Your stack seems very reasonable and stable. I've also worked on similar things (Gerstner waves, god rays, grass, dynamic skyboxes) from comfort of Lua and nice API over Vulkan. Implementing each of those visual components was very satisfying work. Alas, I never managed to weave more than ~3 together into the same project.
How does the AI work? There must be a lot of it for a factory builder?
weatherfused
8 months ago
Thank you! That's awesome, I look forward to trying Vulkan eventually. There's actually no AI in the game; no pathfinding either. The player has full control of creating routes for the drones (e.g. like building conveyor belts). And there are no enemies in the game other than storms - the game intentionally just focuses on weather as the "enemy"!