dvektor
3 days ago
Love to see someone writing about vtabs, I implemented vtab support for a rust reimplementation of sqlite so I've recently learned a tremendous amount about them. They are very powerful and probably under utilized.
3 days ago
Love to see someone writing about vtabs, I implemented vtab support for a rust reimplementation of sqlite so I've recently learned a tremendous amount about them. They are very powerful and probably under utilized.
3 days ago
Interesting. But this uses mattn's go-sqlite3 package, which is CGO.
Is this a normal/expected requirement in modern GO?
3 days ago
Virtual tables are fully supported by my CGO free driver: https://pkg.go.dev/github.com/ncruces/go-sqlite3
You can have a look at a bunch of examples in my extensions folder: https://github.com/ncruces/go-sqlite3/tree/main/ext
PS: The mattn CGO driver actually doesn't seem to support wrapping the xBegin/xSync/xRollback/xCommit methods. Mine actually does, although it's largely untested, as I haven't needed this yet.
3 days ago
We use mattn's go-sqlite3 in our SaaS product. It's not ideal from a toolchain perspective (i.e. cross compiling becomes a little annoying, especially with multi-arch Docker images) but once you get across that hurdle, we haven't run into any major problems with cgo.
3 days ago
The problem with cgo is it reduces portability, not that it causes issues. If whatever C you’re invoking doesn’t build on your architecture or if you need to cross-compile (last I checked), you’re out of luck.
3 days ago
I bet SQLite3 builds on more platforms than Go.
3 days ago
It’s not about the build platform, it’s about the execution platform and not having to have a toolchain for every platform. This is especially relevant in the embedded space.
3 days ago
There is no pure Go implementation of SQLite3 so...
3 days ago
There's at least…
https://modernc.org/sqlite which preprocesses and transpiles the amalgamation from C to Go.
https://github.com/ncruces/go-sqlite3 which runs a Wasm build of SQLite through a pure Go Wasm runtime.