Top redot developers left redot and announced a new fork of Godot

7 pointsposted 15 hours ago
by smy20011

6 Comments

TillE

14 hours ago

None of this is going to exist in a month. It's nonsensical to make a fork not because you disagree with technical decisions, but because you don't like the community management.

Like at most it's going to be an Iceweasel.

snvzz

10 hours ago

>not because you disagree with technical decisions, but because you don't like the community management.

Isn't this description every fork ever?

Popular reasons are a disagreement about a license change, or unreasonable barriers on getting things done.

When the community manager (first assumed rogue, but later found to be aligned with Godot's founder) threw a fit and made it clear that anybody who doesn't toil very narrow ideological and political lines is not welcome in the project, there's not much left to do but fork.

hitpointdrew

14 hours ago

Isn’t rodot a fork of Godot that’s like a week old? How does it even have “top” developers at this point.

smy20011

14 hours ago

The top developer is the one who committed five PRs that changed Godot to Redot, but they had fewer than ten PRs the last time I checked.

krapp

14 hours ago

Whaaaat? You're telling me a group of repilled incel chuds who forked a random broken commit of Godot as a temper tantrum because it had the stink of wokeness on it aren't capable of managing or contributing to a project of that size or technical complexity? And it all falls apart because of drama and incompetence?

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user

2 hours ago

[deleted]