Counter-Strike's Dust II runs purely within a neural network on an RTX 3090

20 pointsposted 18 hours ago
by bpierre

2 Comments

PebblesHD

9 hours ago

Not difficult to imagine a future where streaming gameplay footage is banned by rights holders because the video can be used by ‘unscrupulous’ users to ‘steal’ the game.

Seriously though, we can’t have good quality home recording devices thanks to the possibility of music and movies being ‘stolen’, why do we imagine once this is possible gameplay will be treated differently by our copyright enforcing classes?

everforward

5 hours ago

Do you mean in the sense that they'll make a token attempt that only stops the laziest among us, or do you mean they'll actually manage to stop it?

Because I don't think their attempts to stop people from recording stuff on their TV's has worked out well. HDMI strippers are cheap and plentiful, though many of them aren't meant to be HDMI strippers and are just out of spec devices because it's cheaper to not implement.

Doesn't Netflix's stuff still end up on pirating sites hours after it releases?

I don't think it's fundamentally possible to prevent people from recording stuff off their output cables using current technology; or at least not long term (until the keys leak). It might happen if those theoretical quantum connection systems work out where you can tell whether the data has already been read or not by checking if the waveform is collapsed (or so I understand, not a physicist).

Arise, you have nothing to lose but your barbed wire fences.

- Timothy C. May

The Crypto Anarchist Manifesto