mertbio
10 hours ago
This is good news. When I read the news that Apple is going to invest into OpenAI, I was a bit sad because Apple always tries to avoid to jump into the hype trains like blockchain, NFTs, metaverse etc.
Yes, there is Apple Intelligence but it is mostly writing tools, Xcode code completion, an emoji generator and so on. Nothing like something that is going to replace jobs, AGI and so on how OpenAI is marketing their products.
redleader55
10 hours ago
> Apple always tries to avoid to jump into the hype trains like blockchain, NFTs, metaverse etc.
What do you mean by "avoid ..metaverse"? They released a premium headset for AR/VR.
dagmx
3 hours ago
The “metaverse” isn’t tied to AR/VR.
The metaverse , in most common definitions, refers to a virtual world and ecosystem as an alternate for the real one. See Ready Player One.
Second life is a metaverse platform in essence. But isn’t VR.
Fortnite is a metaverse but isn’t VR. Their programming language is even called Verse.
The Quest itself isn’t a metaverse product BUT Horizon Worlds (not The confusingly named HorizonOS) is. You can participate in Horizon without a headset.
Apple has no metaverse product. There might be metaverse products on Apple devices but that’s no different than an iPhone or Mac playing the things I mentioned above.
There is almost no definition of metaverse that includes augmented reality.
hu3
6 hours ago
The knee-jerk replies you're getting are hilarious. The reality distortion field is as strong as ver. You see, because it's Apple, it can't be a bet in virtual reality with a bad connotation (metaverse). To some, Apple can do no wrong nor do they make mistakes. If they invest (and fail) in VR it was from a good angle, not purely for profit (just like Meta).
But seriously now, you can bet your left kidney that if Apple ever manages to make AR/VR work they will try to milk every penny and dime from the gullible while pretending that "it's good for you" like they do with their broken walled gardens. /rant
AnonHP
4 hours ago
Apple has been talking more about AR and discounting VR (like Meta’s grocery shopping and other “metaverse”) for many years now. Past keynote addresses as well as interviews with Tim Cook show that Apple didn’t consider VR alone as a game changer.
So far, it looks like Meta changed its view from VR-only and got into AR (with the new glasses). Apple is still pushing AR (with some VR).
Will Apple change its mind? Perhaps. That’s a good thing for companies to do in the face of new evidence/reception from the market.
threeseed
9 hours ago
Metaverse means the Ready Player One / Horizon Worlds social experience where everyone is an avatar in a shared virtual world all able to interact with each other.
Apple hasn't just not implemented this they've made it impossible for developers to as well. Because only Apple can access the sensors needed to create the 3D avatar and only Apple is allowed access to this avatar i.e. it is restricted to SharePlay with your friends.
Nevermark
9 hours ago
That isn’t the metaverse.
No dancing Zucks.
“Killer app” (as far as there is one) is focus. Being able to surround yourself with a large Mac screen & several Safari & iOS-type app screens, in a beautiful natural environment, and get real work done.
eastbound
8 hours ago
Those features are often assumed, but are NOT present in the Vision Pro.
There is only one display for apps. It’s not large. Rather tiny compared to your field of view. The features are restricted around what an iPhone can do: View photos, view movies, view your browser one tab at a time.
Immersively, yes, but anything actually productive is excluded from the Vision Pro. There is no killer app in the Vision Pro.
My 32” screen can display more windows than the Vision Pro.
kalleboo
8 hours ago
Where are you getting this from? It's not correct. You can absolutely have multiple browser windows open with different pages in them and put them all around you
sethd
7 hours ago
> Those features are often assumed, but are NOT present in the Vision Pro.
Yes they are.
Source: I develop for the device.
sealeck
9 hours ago
They haven't marketed it as "metaverse" to try to please investors, it's something they've been working on for years and have now got a working initial version they've released.
ffsm8
5 hours ago
For the record: neither has Meta/Facebook.
Their stock crashed hard after they pivoted to focus on the metaverse. It has since more then recovered - but saying that Meta marketed their VR to please investors is kinda silly considering how Mark Zuckerberg keeps doubling down on this investment to date - despite how massively the stock crashed.
ClassyJacket
9 hours ago
Metaverse isn't VR. Meta in particular just happens to be integrating them since they make both.
anileated
10 hours ago
I suspect Apple’s approach will depend on whether they see LLM integration as critical or not.
If not (which I think is the way to go, a functional purpose-built accessible UI is always better than a chatbot, and generative fluff is best left to apps) then they will go for swappable LLM backends, bypassing any legal/geopolitical restrictions. Keeps eggs diversified in multiple baskets and offers negotiation leverage (and that if Apple doesn’t find a no-frills way to pass system-integrated LLM use costs onto end users).
If yes, they will probably go full in-house. They can afford it.
Topfi
10 hours ago
> metaverse
What about the Apple Vision Pro?
mertbio
9 hours ago
In my opinion, Apple Vision Pro is a device that will eventually replace iPhone, iPad and Mac. See Meta’s Orion glasses. That’s the goal of the Vision Pro, not metaverse. It just needs some time, like 5-10 years.
nkrisc
8 hours ago
What about it? VR != Metaverse.
(FWIW I think both are way overhyped)