dbrueck
5 hours ago
A lot of happy memories playing this game on a knockoff Apple II+.
To this day it's still impressive to me that they got 3D wireframe rendering (with hidden line removal!!) working on a 1 Mhz 6502 chip - that thing doesn't even have multiply and divide instructions.
outofpaper
5 hours ago
And the NES version is bonkers, using sprites to render the vector graphics.