GPU Debug Scopes

102 pointsposted a year ago
by qsantos

7 Comments

Flex247A

a year ago

What are other cross platform (as in cross-GPU) tools other than RenderDoc that can show GPU debug info?

I found Microsoft Pix, but it's not very useful for Vulkan except showing some performance counters.

jms55

a year ago

Just RenderDoc really. PIX is DirectX only, and everything else is vendor specific.

I don't really know why you wouldn't just use your vendor's tooling though. The only thing I use RenderDoc for is I find debugging with it a bit easier than NSight when I need to find a problem, but for anything performance related I use NSight (and would use PIX as well if Nvidia didn't gimp it).

Oh also Intel's IGA I've found to be very buggy as well, so I avoid that.

skocznymroczny

a year ago

Tools may be vendor specific but they're still portable. I use Intel GPA on my AMD card with no issues, I just don't get the extra counters and features Intel GPUs might get.

gmueckl

a year ago

What's AMD's equivalent to Renderdoc these days?

Cieric

a year ago

AMD has some tools for debugging performance related issues called Radeon GPU Profiler/Analyzer and gfxreconstruct (mainly just a replay tool, but can help when comparing across cards), but for debugging shaders running incorrectly on our hardware we use and support both render doc and Microsoft PIX.

kiririn

a year ago

To my knowledge they don’t offer a frame debugger any more

DigiEggz

a year ago

Cool to see how the Vulkan and OpenGL implementations differ. Also did not ever expect to see Paint Roller on HN.