Microsoft plans to kill kernel-level anti-cheat

14 pointsposted a year ago
by LorenDB

6 Comments

marcin1509

a year ago

If it's true, I'll be very happy with that. I hope that failure with crowdstrike taught MS to better choosing of things having a kernel level access. Anticheats shouldn't have it.

ThrowawayR2

a year ago

Says who? The author makes a leap from endpoint security features for enterprise being moved out of kernel space to kernel level anti-cheat no longer being possible. The MS blog post doesn't even mention gaming. For all we know, this change may apply to Windows Server and Windows 11 Enterprise only or not apply to gaming anti-cheat at all.

NoPicklez

a year ago

I think they're just inferring or making some leaps on what those impacts mean for gaming and their anti-cheat tools

not_your_vase

a year ago

Asking as a non-Windows user: isn't it good actually? E.g. this would make Sony-style rootkits also impossible (which makes some people twitch to this very day).

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  > Nope, we’ve got to fight for the freedoms we have today, where we have them today.
This quote is just simply disingenuous. Forcing people to install all kind of magic kernel-level driver-imitations to be able to play the game du jour is the opposite of freedom.

user

a year ago

[deleted]

user

a year ago

[deleted]